
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by mkeyworks·Workflow
Images © mkeyworks. Used for product review; image policy.
Earns its place in the Superhive library by filling a gap Blender leaves open: multi-selection and batch tools for vertex groups, delivered through a simple UI.
Multi-Vertex Groups adds batch tools for vertex groups inside Blender, working entirely within Properties → Object Data. Instead of editing groups one at a time, you can filter or select the groups you want and apply operations across them in a few actions. Filtering uses Blender's built-in UIList search field, and all operations work on the active mesh object.
Selections only affect the groups currently visible in the filtered list, keeping bulk editing precise and predictable. Available operations include name filtering, Select All, Deselect All, Select Inverse, lock and unlock, and delete for the selected groups. Blender does not provide multi-selection or batch tools for vertex groups, and this add-on fills that gap with a clean, simple UI.
The add-on is suited to rigs with dozens or hundreds of groups and to rapid weight-cleaning and rig cleanup. Note that Refresh must be pressed after vertex groups are added or renamed outside the panel to load the current groups, and sorting is visual only — Blender's underlying group order remains unchanged.
Multi-Vertex Groups is best for blender artists working on rigs with dozens or hundreds of vertex groups, and anyone doing rapid weight-cleaning and rig cleanup.
Multi-Vertex Groups is completely free to download and use.
Multi-Vertex Groups lists support for Blender versions 3.0 through 5.0. It works entirely inside Properties → Object Data and operates on the active mesh object. The add-on is noted as a Dev Fund Contributor and is distributed under the GPL license. The render engines listed for it are Cycles and Eevee. For the current version details and any updates, check the developer's page before installing the add-on.
Multi-Vertex Groups installs through Blender's Preferences → Add-ons → Install. After installing, enable the add-on, then open Properties → Object Data and scroll to the Multi-Vertex Groups panel. Press Refresh to load the current vertex groups, after which you can start selecting, filtering, locking, or deleting them. You will need to press Refresh again whenever vertex groups are added or renamed outside the panel so the list stays current.
Multi-Vertex Groups keeps sorting visual only — Blender's underlying group order remains unchanged. This means reordering within the panel affects the displayed list, not the stored order of the groups themselves. Its selections only affect the groups currently visible in the filtered list, which makes bulk editing precise and predictable. Filtering relies on Blender's built-in UIList search field, so you narrow down groups by name before applying batch operations across them.
Multi-Vertex Groups is listed as free in this catalog. Licensing and any version options may differ on the developer's page, so check there for current terms before downloading. The add-on is distributed under the GPL license and is noted as a Dev Fund Contributor. It provides batch tools for vertex groups that Blender does not offer natively, delivered through a clean, simple UI inside the Object Data tab.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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