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Multi-Vertex Groups

by mkeyworks·Workflow

Images © mkeyworks. Used for product review; image policy.

Why we like it

Earns its place in the Superhive library by filling a gap Blender leaves open: multi-selection and batch tools for vertex groups, delivered through a simple UI.

What is Multi-Vertex Groups?

Multi-Vertex Groups adds batch tools for vertex groups inside Blender, working entirely within Properties → Object Data. Instead of editing groups one at a time, you can filter or select the groups you want and apply operations across them in a few actions. Filtering uses Blender's built-in UIList search field, and all operations work on the active mesh object.

Selections only affect the groups currently visible in the filtered list, keeping bulk editing precise and predictable. Available operations include name filtering, Select All, Deselect All, Select Inverse, lock and unlock, and delete for the selected groups. Blender does not provide multi-selection or batch tools for vertex groups, and this add-on fills that gap with a clean, simple UI.

The add-on is suited to rigs with dozens or hundreds of groups and to rapid weight-cleaning and rig cleanup. Note that Refresh must be pressed after vertex groups are added or renamed outside the panel to load the current groups, and sorting is visual only — Blender's underlying group order remains unchanged.

Who is Multi-Vertex Groups best for?

Multi-Vertex Groups is best for blender artists working on rigs with dozens or hundreds of vertex groups, and anyone doing rapid weight-cleaning and rig cleanup.

How much does Multi-Vertex Groups cost?

Multi-Vertex Groups is completely free to download and use.

Key features

  • Name filtering using Blender's built-in UIList search field
  • Select All, Deselect All and Select Inverse for filtered groups
  • Lock and unlock selected vertex groups
  • Delete selected vertex groups
  • Operations affect only the groups currently visible in the filtered list
  • Runs entirely inside Properties → Object Data on the active mesh object
  • Documentation included

Tags

#vertex groups#rigging#weight painting#batch tools#workflow#productivity#Blender add-on

Frequently asked questions

What Blender versions does Multi-Vertex Groups support?

Multi-Vertex Groups lists support for Blender versions 3.0 through 5.0. It works entirely inside Properties → Object Data and operates on the active mesh object. The add-on is noted as a Dev Fund Contributor and is distributed under the GPL license. The render engines listed for it are Cycles and Eevee. For the current version details and any updates, check the developer's page before installing the add-on.

How do I install and access Multi-Vertex Groups?

Multi-Vertex Groups installs through Blender's Preferences → Add-ons → Install. After installing, enable the add-on, then open Properties → Object Data and scroll to the Multi-Vertex Groups panel. Press Refresh to load the current vertex groups, after which you can start selecting, filtering, locking, or deleting them. You will need to press Refresh again whenever vertex groups are added or renamed outside the panel so the list stays current.

Does Multi-Vertex Groups change the actual order of my vertex groups?

Multi-Vertex Groups keeps sorting visual only — Blender's underlying group order remains unchanged. This means reordering within the panel affects the displayed list, not the stored order of the groups themselves. Its selections only affect the groups currently visible in the filtered list, which makes bulk editing precise and predictable. Filtering relies on Blender's built-in UIList search field, so you narrow down groups by name before applying batch operations across them.

Is Multi-Vertex Groups free?

Multi-Vertex Groups is listed as free in this catalog. Licensing and any version options may differ on the developer's page, so check there for current terms before downloading. The add-on is distributed under the GPL license and is noted as a Dev Fund Contributor. It provides batch tools for vertex groups that Blender does not offer natively, delivered through a clean, simple UI inside the Object Data tab.

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