
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Shift4cube·Workflow
Images © Shift4cube. Used for product review; image policy.
Multi-View Reference Manager earns its place in the superhive library as a single-purpose utility: it collapses six-view reference setup into a folder selection and keeps every image organized in its own MVRM_References collection under the MIT license.
Multi-View Reference Manager is a Blender addon from Shift4cube for setting up orthographic reference images. With a single click it loads and aligns all six views (Top, Bottom, Left, Right, Front, and Back) to build a blueprint box around your 3D model, replacing the manual work of importing, rotating, and scaling each image on its own.
Auto Detect reads your filenames and drops each image into the correct view slot after you select a folder. Global Box Offsets push references outward from the center grid to form a non-intersecting bounding box, while master controls move, scale, and adjust the opacity of every image at once through a single set of sliders. Transfer Transforms copies the scale, location, and rotation from one image onto another to align mismatched blueprints, and a Lock & Hide option keeps references from being clicked while you model.
The addon groups all images into a dedicated MVRM_References collection and supports PNG, JPG, JPEG, BMP, TGA, WEBP, TIFF, and EXR files. It runs on Blender 4.0, 4.1, and 4.2 or later, is listed as compatible with the Blender 5.0 API, and ships under the MIT license with free future updates.
Multi-View Reference Manager (Blender Addon) is best for character artists, vehicle modelers, and hard-surface designers who set up orthographic blueprint references in Blender.
Multi-View Reference Manager (Blender Addon) is completely free to download and use.
Multi-View Reference Manager supports Blender 4.0, 4.1, and 4.2 or later, and it is listed as fully compatible with the upcoming Blender 5.0 API. That range covers current stable releases while preparing the addon for the next major version. If you are running one of these Blender builds, the addon can load and align your six orthographic reference views into the blueprint box around your model. For details on the exact release you are running, check the developer's page before installing.
Multi-View Reference Manager supports the major image formats commonly used for references, including PNG, JPG, JPEG, BMP, TGA, WEBP, TIFF, and EXR. During Auto Detect the addon reads your filenames and drops each file into the correct orthographic view slot, so as long as your images use one of these formats, they can be loaded and aligned into the blueprint box around your model. If you need to confirm support for a specific format, check the developer's page.
Multi-View Reference Manager is delivered as an installable multi_view_ref_manager.zip file. After installation, it automatically groups your loaded reference images into a dedicated MVRM_References collection in the outliner, keeping the scene organized while you model. Future updates are included at no extra cost. For the exact installation steps and any setup notes specific to your Blender version, refer to the developer's page and the documentation provided with the addon.
Multi-View Reference Manager is listed as free in this catalog, and it ships under the MIT license with future updates included. Licensing and pricing terms can change over time, so it is worth checking the developer's page for the current details before you download. The MIT license generally allows broad use, but reviewing the terms on the developer's page ensures you understand how the addon can be used across personal and commercial projects.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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