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New Object From Selected Geometry

by Giambattista-Caltabiano·Modeling

Images © Giambattista-Caltabiano. Used for product review; image policy.

Why we like it

Earns its place in the Blender extensions library as a compact mesh add-on that focuses on a single Edit-mode task, with over 12,000 downloads recorded.

What is New Object From Selected Geometry?

New Object From Selected Geometry is a Blender add-on for creating a new object from geometry selected in Edit mode. You select the geometry you want, and the add-on produces a separate object from it. Because the selection can draw on more than one object, the developer notes it can serve tasks like filling gaps between objects or tracing lines.

The add-on is categorized as a mesh extension and is compact at around 13 KB. It requires no special permissions in Blender and is distributed under the GNU General Public License v3.0 or later. Compatibility is listed for Blender 4.2 LTS and newer, so it targets the current long-term support release and later versions.

Version 1.0.2 improved error handling, refined the options layout, and added new options for creating an object using faces. You can add the extension by dragging and dropping it into Blender or by installing it from disk. The developer's page hosts the download, version history, and issue tracker.

Who is New Object From Selected Geometry best for?

New Object From Selected Geometry is best for blender users who want to turn selected mesh geometry in Edit mode into a separate object.

How much does New Object From Selected Geometry cost?

New Object From Selected Geometry is completely free to download and use.

Key features

  • Creates a new object from the geometry selected while in Edit mode
  • Works with geometry from different objects, for tasks like filling gaps between objects or tracing lines
  • New options for creating an object using faces, added in version 1.0.2
  • Improved options layout
  • Improved error handling
  • Requires no special permissions in Blender

Tags

#Blender#add-on#mesh#edit mode#geometry#object creation#modeling

Frequently asked questions

Does New Object From Selected Geometry work with Blender 4.2?

New Object From Selected Geometry lists compatibility with Blender 4.2 LTS and newer, so it runs on the 4.2 long-term support release and later versions. You can add it by dragging and dropping the extension into Blender, or by downloading the file and installing it from disk through Blender's extension preferences. If you're on an older Blender release, you would need to upgrade first, since versions before 4.2 fall outside the stated compatibility range for this add-on.

What license does New Object From Selected Geometry use?

New Object From Selected Geometry is released under the GNU General Public License v3.0 or later, an open-source license. It also states that it requires no special permissions within Blender. This catalog lists the add-on as free, though for current licensing terms and the source repository you can check the developer's page. The add-on is authored by Giambattista-Caltabiano and hosted through the Blender projects site, where you can also report issues you encounter.

What changed in version 1.0.2 of New Object From Selected Geometry?

New Object From Selected Geometry reached version 1.0.2, which improved handling of errors and improved the options layout. This release also added new options for creating an object using faces. That version was published in mid-2024. It's a small mesh extension, around 13 KB in size, and requires no special permissions to run in Blender. You can find the full version history and download the file from the developer's page.

How does New Object From Selected Geometry handle geometry from more than one object?

New Object From Selected Geometry can create a new object using selected geometry while you're in Edit mode, and that geometry can come from different objects. The developer suggests uses such as filling gaps between objects or tracing lines. Beyond those examples, it works on the mesh geometry you have selected, producing a separate object from it. It's categorized as a mesh add-on and, in version 1.0.2, includes new options specific to creating an object from faces.

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