
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by SkdSam·Workflow
Images © SkdSam. Used for product review; image policy.
Node Mapper earns its place in the superhive library for a focused job: keeping you oriented inside sprawling node graphs. The throttled engine and toggleable links target the specific friction of scrolling through dense shader webs and procedural geometry rigs.
Node Mapper is a navigation tool for technical artists working with deep node systems in Blender. It renders a live-updating map of the entire node tree at the edge of the viewport, covering shader nodes, geometry nodes, the compositor and custom node trees. Selected and active nodes are highlighted in context, and every node stays represented on the map even when it sits far outside the current zoom level.
Navigation runs on left-click to jump instantly or left-click and drag to pan the tree. A throttled analysis engine handles setups from a handful of nodes up to 1,000 or more while keeping the viewport responsive. Toggleable node links add a full connection overview for tracing logic flow across the minimap.
Customization sits in the N-panel: Size Mode (Fixed or Percentage), corner placement, opacity, background and border colours, and custom active and selected highlights. The overlay shifts automatically when the N-panel sidebar is toggled so it never overlaps your controls. Node Mapper supports Blender 3.6 through 5.0 and later, using the latest drawing APIs on Blender 5.0.
Node Mapper is best for technical artists working with large or complex node trees in Blender who need to stay oriented and move around them quickly.
Node Mapper is completely free to download and use.
Node Mapper supports Blender 3.6 through 5.0 and later. Full compatibility with Blender 5.0 is in place, using the latest drawing APIs for clarity and performance, and version 1.1.4 specifically focuses on stability and navigational speed for Blender 5.0. If you run an older release, the add-on still covers the range back to 3.6, so most recent Blender installs fall within its supported window. Check the developer's page for exact build details before installing.
Node Mapper works across shader nodes, geometry nodes, the compositor and custom node trees, so the minimap appears wherever you build node-based logic in Blender. It renders a live-updating map of the entire tree, highlights your active and selected nodes in context, and keeps every node on the map even when it sits far outside the current zoom level. That coverage suits the deep procedural and shading setups technical artists tend to accumulate.
Node Mapper runs on Windows and macOS. Linux support is listed as expected to work but not tested by the developer, so behaviour there is not guaranteed. Across the supported platforms and Blender versions, the overlay adjusts automatically when the N-panel sidebar is toggled so it never overlaps your controls. If you are on Linux, it is worth trying against your own node setups and reporting anything unexpected on the developer's page before relying on it in production.
Node Mapper is built for large trees and uses a throttled analysis engine that handles setups of 1,000 or more nodes without sacrificing viewport FPS or Blender responsiveness. For extreme trees beyond 1,000 nodes, you may need to set a higher update interval in preferences to keep the viewport smooth. One thing to note: the minimap is a 2D projection, so stacked nodes overlap on the map, though clicking that area still navigates correctly.
Node Mapper is listed as free in this catalog. Licensing terms can change, so check the developer's page for the current details before you download. Once installed, you get the interactive minimap overlay, click-to-navigate and drag-to-pan movement, toggleable node links, and the N-panel customization options for size mode, corner placement, opacity, and colours. The feature set stays the same regardless, so the practical step is to confirm current terms at the source.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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