
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Mr. Steve 3D·Workflow
Images © Mr. Steve 3D. Used for product review; image policy.
Node Navigator stands out in the superhive library because it keeps navigation, filtering, and auto-formatting in one add-on tucked inside the shader and geometry nodes workspace. It's a Blender extension under the GPL license, and the developer ships regular updates aimed at backwards compatibility and Blender 5 and beyond.
Node Navigator is a node-graph assistant for Blender's shader and geometry node editors. It locates and zooms to any node, lists all frame groups, and auto-formats the entire node graph, so you can find frames and nodes in a crowded graph. Frame and node locations are categorized by frame group with descriptive naming conventions, and an active outline highlights a node the way Blender highlights an active object.
Beyond finding nodes, it adds instant solo previews, loop-back socket routing, direct muting, and context-aware node zooming. Filter by frame name to narrow results and tidy the view. If you use a shader node group on a light, it categorizes that in the light properties, and World Environment Sync updates the sidebar list as you add or remove nodes.
Node Navigator sits within the shader and geometry nodes workspace until you need it. It supports Blender 3.6 through 5.2 on Windows, macOS, and Linux, works with Cycles and Eevee, and is distributed under the GPL license. The developer ships regular updates focused on backwards compatibility and Blender 5 and beyond.
Node Navigator is best for blender artists doing look development and navigating dense material, shader, or geometry node graphs.
Node Navigator is completely free to download and use.
Node Navigator supports Blender versions 3.6 through 5.2, covering a wide range of releases. The developer describes ongoing work to keep backwards compatibility while moving forward to Blender 5 and beyond, and lists regular updates toward that goal. It's also marked as Blender Extension compatible and is distributed as an add-on. If you're on a version within that 3.6 to 5.2 range, it should fit your setup, and you can check the developer's page for the latest supported builds.
Node Navigator runs on Windows, macOS, and Linux, so it isn't tied to a single operating system. It installs as a Blender add-on and sits within the shader and geometry nodes workspace until you need it. Because it's a cross-platform extension, the same navigation, filtering, and auto-formatting tools are available regardless of which of the three platforms you work on. For installation specifics and any platform notes, the developer's page is the place to confirm details before you set it up.
Node Navigator is compatible with both shader and geometry nodes, so it works across material and geometry node graphs. If you're using a shader node group on a light, it categorizes that in the light properties. Its World Environment Sync actively updates the sidebar list as you add or remove nodes, and you can toggle Sync mode off to save resources in large node graphs. That makes it usable whether you're navigating a dense material tree or a geometry nodes setup.
Node Navigator lists Cycles and Eevee as the render engines used, matching Blender's built-in options for material and shading work. It's built around the shader and geometry node editors, letting you locate, zoom, filter, and auto-format nodes as you develop a look. Because it focuses on node navigation and layout rather than rendering itself, it fits into your existing engine workflow. For any render-specific behaviour, the developer's page and the available demo video can offer more context on how it's used.
Node Navigator is listed as free in this catalog, so you won't find a price figure here. Licensing and any paid tiers can change over time, so the developer's page is the best place to confirm current terms before you download. The add-on is distributed under the GPL license and is marked as a Dev Fund contributor. For the most accurate and up-to-date details on availability and licensing, check directly with the developer rather than relying on a fixed figure.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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