
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Valentin·Workflow
Images © Valentin. Used for product review; image policy.
Node Organizer earns its place in the Superhive library for putting alignment, cleanup, and graph statistics tools together in the Node Editor sidebar across three node tree types.
Node Organizer is a Blender add-on from Valentin that focuses on keeping node graphs clean and readable. It handles horizontal and vertical alignment of selected nodes, auto-layout, and removal of unused nodes, along with cleanup of unconnected links and orphan reroutes. A graph statistics readout is included as well.
The add-on works across Shader, Geometry, and Compositing node trees, so the same alignment and cleanup tools apply throughout Blender's node editors. Its interface sits directly in the Node Editor sidebar, keeping the controls within reach while you edit. The listed aim is a faster node-editing workflow and graphs that stay easy to navigate.
Node Organizer is compatible with Blender 4.3 to 4.4 and is a Blender Extension-compatible add-on. It lists Cycles and Eevee as the render engines used and is released under the GPL license. It is listed here as free; check the developer's page for current licensing details.
Node Organizer is best for blender artists who want to align, clean up, and auto-lay-out node graphs across Shader, Geometry, and Compositing trees.
Node Organizer is completely free to download and use.
Node Organizer lists compatibility with Blender versions 4.3 through 4.4, and it is marked as a Blender Extension-compatible add-on. It installs as an add-on within Blender, and its controls appear in the Node Editor sidebar once enabled. If you are running a Blender release inside that 4.3 to 4.4 range, the add-on is set up to work with it. For versions outside that range, or to confirm current compatibility before installing, check the developer's page for the latest details.
Node Organizer works with Shader, Geometry, and Compositing node trees, so its alignment and cleanup tools cover those three node editors in Blender. Within them it can align selected nodes horizontally or vertically, run auto-layout, remove unused nodes, and clean up unconnected links and orphan reroutes. It also reports graph statistics. The same set of tools applies across the supported trees, all reachable from the Node Editor sidebar where the add-on's interface is integrated.
Node Organizer is listed here as free, so you can add it to your Blender setup without a price shown in this catalog. Pricing and licensing can change over time, so for the current terms it is best to check the developer's page directly. The add-on is released under the GPL license, which is worth reviewing if licensing matters for your project. Between the free listing here and the GPL terms, you have a clear starting point before installing.
Node Organizer lists Cycles and Eevee as the render engines used. Since the add-on organizes node graphs across Shader, Geometry, and Compositing trees rather than producing renders itself, those engines indicate the Blender context it is associated with. If your project relies on Cycles or Eevee, the add-on fits into that setup. For any questions about behaviour with a specific engine configuration, the developer's page is the place to confirm the details.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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