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Node Quick Maths

by Zeptofine·Workflow

Images © Zeptofine. Used for product review; image policy.

Why we like it

Stands out in the Blender Extensions library because it covers the full function set of Blender's Math node and works across all four built-in node editors, not just shaders.

What is Node Quick Maths?

Node Quick Maths, by Zeptofine, adds a dialogue to Blender's node editors for building long chains of math nodes from a single expression. Press the default shortcut, Ctrl + M, type an expression such as sin(x + 64) % (y ** 14 + 10), accept the dialogue, and a node tree of math nodes is generated.

The add-on recognises the operators you would expect — addition, subtraction, multiplication, division, power, less-than, greater-than, and modulo. It also supports every function found in Blender's Math node, including logarithm, square root, absolute value, exponential, min and max, smooth min and max, compare, rounding functions like floor, ceil and round, the full set of trigonometric functions, and conversions between radians and degrees.

Node Quick Maths runs in the Shader Editor, Geometry Node Editor, Texture Node Editor, and Compositor. It is compatible with Blender 4.2 LTS and newer, released under the GNU General Public License v3.0 or later, and sits at rank 209 in the Blender Extensions library.

Who is Node Quick Maths best for?

Node Quick Maths is best for blender artists who assemble long math node chains in shaders, geometry nodes, textures, or the compositor and prefer typing an expression over wiring nodes by hand.

How much does Node Quick Maths cost?

Node Quick Maths is completely free to download and use.

Key features

  • Generates a chain of math nodes from a typed mathematical expression
  • Default keyboard shortcut Ctrl + M opens the expression input dialogue
  • Supports standard operators: + - * / ** < > and modulo (%)
  • Includes every function from Blender's Math node — log, sqrt, abs, exp, min/max, smooth min/max, compare, rounding, trigonometric functions, and radian/degree conversion
  • Works in the Shader Editor, Geometry Node Editor, Texture Node Editor, and Compositor
  • Requires no special permissions

Tags

#Blender#node editor#math nodes#shader nodes#geometry nodes#compositor#expression#workflow

Frequently asked questions

Does Node Quick Maths work with Blender 4.2?

Node Quick Maths is compatible with Blender 4.2 LTS and newer. To use it you need Blender 4.2 or later with the Extensions system enabled, and version 1.2.2 is the current release. The add-on supports Blender's four built-in node editors — the Shader Editor, Geometry Node Editor, Texture Node Editor, and Compositor — so an expression you type can generate math nodes in any of them. For the latest compatibility details, check the developer's page on GitHub.

How do I trigger Node Quick Maths in the node editor?

Node Quick Maths uses the default keyboard shortcut Ctrl + M. Pressing it opens a text box where you type a mathematical expression, for example sin(x + 64) % (y ** 14 + 10). When you accept the dialogue, the add-on generates a node tree made of math nodes representing that expression. This works inside the Shader Editor, Geometry Node Editor, Texture Node Editor, and Compositor, and standard operators plus every function available in Blender's Math node are recognised.

How do I install Node Quick Maths?

Node Quick Maths installs through Blender's Extensions system. You need Blender 4.2 or newer with Extensions enabled. From the Blender Extensions page for the add-on, you can drag it into Blender, or download the package and install it from disk. Once enabled, the default Ctrl + M shortcut opens the expression dialogue in supported node editors. The package is small, around 21.9 KB. For the current download and any setup notes, see the developer's page.

Is Node Quick Maths free to use?

Node Quick Maths is listed as free here in the catalog. It is released under the GNU General Public License v3.0 or later, and the extension requires no special permissions to run. For current licensing terms and the source code, visit the developer's GitHub page. Because licensing can change over time, treat the developer's page as the authoritative source before relying on any particular terms.

Alternatives to Node Quick Maths

Also in Workflow for Blender.

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