Nukxon VR Exporter builds walkable VR cubemap tours from Blender scenes without code or node setup. You place VR cameras on your surfaces using snap-to-row, column and intersection guides, render 6-face cubemap panoramas per camera at 1024² or 2048², export the scene mesh as Draco-compressed Y-up glTF, and bundle it all into one .nukxon package. It was built for archviz studios and designers who want to showcase projects interactively, letting clients walk through the space they designed.
The workflow runs from the Nukxon panel (View3D → N sidebar → Nukxon). You can set a starting camera, add teleport points and project links for multi-room tours, and read coverage through a camera spacing graph showing green, yellow and red states with the starting camera flagged. A Preview Start lets you step into the entry camera and orbit. An optional OIDN denoiser and a one-click optimized Cycles preset are included for output at low samples.
The finished package uploads to nukxon.com for a browser-based tour, and clients need no install. No account is required to use the exporter. The add-on is open source under GPL-3.0-or-later.