
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Bookyakuno·Workflow
Images © Bookyakuno. Used for product review; image policy.
Object Checklist earns its place in the Superhive library by pulling object filtering, mesh-data counts, and deletion marking into one sidebar panel, aimed at reviewing a scene's data before it leaves Blender.
Object Checklist is a Blender add-on by Bookyakuno for data management, listing scene objects through a range of filters. It works as a checklist before submitting completed data or writing that data to another software.
From the icons on the list, you can filter objects by name scope (selected object, scene object, all data objects, or a specified collection), object type, visibility, selectability, viewport display, and render toggle. Further filters cover rotation and scale values, non-rendering modifiers, mute constraints, and actions. The panel also displays mesh data as counts, including number of vertices, vertex groups, vertex colors, UVs, shape keys, materials, and face maps, so you can spot unnecessary data across the list.
You can mark objects you plan to delete using a trash icon, then remove them all at once through the dedicated Save As function or the 'Delete Planed Object' command. Basic operations round it out: select from the list, switch display, switch whether to render, rename, and delete. The panel opens from the 3D View sidebar under Mat List.
Object Checklist is best for blender artists reviewing and cleaning up object data before export or handoff to another application.
Object Checklist is completely free to download and use.
Object Checklist supports Blender versions from 2.8 through 3.2, covering the 2.8x series (2.8, 2.81, 2.82, 2.83), the 2.9x series (2.9, 2.91, 2.92, 2.93), and the 3.x releases 3.0, 3.1, and 3.2. If you run a newer Blender release, check the developer's page for current compatibility, since the listed range stops at 3.2. Confirming your Blender version against this range before installing helps you avoid problems loading the add-on.
Object Checklist lives in Blender's 3D View sidebar. Open the sidebar with the N key, then look under the Mat List tab for the Object Checklist panel. The full menu path is 3D View > Sidebar (N) > Mat List > Object Checklist. From there you can list your objects, apply the various filters, view the mesh data counts, and run basic operations such as selecting, toggling display or render, renaming, and deleting objects straight from the list.
Object Checklist lets you flag objects you plan to remove from completed data. Enable the trash icon on each object you want gone, which marks it for deletion. Marked objects are then removed all at once when you export using the dedicated Save As function, or you can run 'Delete Planed Object' from the upper right of the menu. You mark objects during review and they remain in the scene until the Save As export or the menu command carries out the deletion.
Object Checklist is listed as free in this catalog, and it's distributed under the GPL license. Because pricing and licensing can change over time, check Bookyakuno's page for the current terms before you download. The GPL license covers how you can use, modify, and share the add-on, so review it if you plan to adapt the code for your own pipeline. For the most up-to-date details, the developer's page is the place to confirm.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.