
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by 6F Studio·Workflow
Images © 6F Studio. Used for product review; image policy.
A focused versioning utility for object development in Blender, built around adding, loading and deleting checkpoints from the "List CP" panel.
Object Checkpoint Versioning Addon works inside Blender to help you manage an object as you develop it. At any point during development you can save the current object state as a checkpoint, and if you need to return to a previous version you load the saved state with a single button. Checkpoints are not erased when you close your Blender project.
The add-on centres on three actions: adding a checkpoint from the current object state, loading a checkpoint to roll the object back to a selected saved state, and deleting a selected checkpoint. Saved and selectable checkpoints are kept in the "List CP" panel.
Because you can go back to a saved checkpoint, you do not have to worry about making mistakes while developing an object, and you avoid creating multiple objects manually for development work. The result is a Blender file that stays organized without unused development objects cluttering the scene. A demo video is available, and documentation is included.
Object Checkpoint Versioning Addon is best for blender users developing and iterating on a single object who want to save and roll back states without duplicating objects.
Object Checkpoint Versioning Addon is completely free to download and use.
Object Checkpoint Versioning Addon lists support for Blender versions 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2 and 3.3. If you work in one of these versions the add-on is listed as compatible. For any version outside this range, or to confirm the latest supported build, check the developer's page before installing so the checkpoint features work as expected in your setup.
Object Checkpoint Versioning Addon keeps your checkpoints in place after you close the Blender project, so a saved object state is not erased when you exit. You can reopen the file later and still load a previous checkpoint through the "List CP" panel. This means iterative development on an object can span multiple sessions while your saved states remain available to load or delete whenever you return to the file.
Object Checkpoint Versioning Addon lets you return to a previous version by loading a saved checkpoint. Select the checkpoint you want inside the "List CP" panel and use the Load Checkpoint action to roll the object state back to that saved point. You can also delete a selected checkpoint from the same list. Because you can go back to a saved state, there is less concern about making mistakes while developing the object.
Object Checkpoint Versioning Addon is listed as free in this catalog and is distributed under the GPL license. For current licensing terms and any purchase or download details, visit the developer's page, as terms can change over time. The add-on is published by 6F Studio, and the developer's page is the best place to confirm the latest availability and support information before you add it to your Blender setup.

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BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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