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Oebs Node Group Manager (3 In 1)

by OEBS Studio·Workflow

Images © OEBS Studio. Used for product review; image policy.

Why we like it

Stands out in the Superhive library for consolidating Geometry, Shader, and Compositor node group management into one N-panel, with regex filtering, a complexity score, and a dependencies tree that a flat data-block list doesn't provide.

What is Oebs Node Group Manager (3 In 1)?

Oebs Node Group Manager (3 In 1) brings Blender's Geometry, Shader, and Compositor node groups into a single, sortable, filterable list in the N-panel. From one place you can filter by unused, orphaned, favorites, or selection, and sort by name, user count, node count, nested depth, or complexity. Column widths are adjustable, and a compact mode is available.

The panels adapt to where you work. Open a Node Editor and the matching manager tab appears in the N-panel sidebar; open the 3D Viewport and all three sit in one tabbed panel with a global search at the top. The Geometry Nodes list shows Name, Nodes, Groups (nested count), and Objects (user count) columns, with a filter bar that supports plain text or full regex. The Shader Nodes panel adds a Mats column showing how many materials use each group.

Expand any group for a detail card covering node, link, nested, and object counts plus a complexity score. Per-group actions include Rename, Duplicate, Batch Replace, Select Users, Version Tag, socket and link validation, and a dependencies tree. Bulk actions cover removing orphaned groups, version overviews, and importing from external .blend files.

Who is Oebs Node Group Manager (3 In 1) best for?

Oebs Node Group Manager (3 In 1) is best for blender artists managing large numbers of Geometry, Shader, and Compositor node groups, and cleaning up files before delivery.

How much does Oebs Node Group Manager (3 In 1) cost?

Oebs Node Group Manager (3 In 1) is completely free to download and use.

Key features

  • Unified, sortable, filterable list of every Geometry, Shader, and Compositor node group from the N-panel, with filters for unused, orphaned, favorites, or selection
  • Workspace-specific panels: a matching manager tab appears in each Node Editor, while the 3D Viewport shows all three in a tabbed panel with a global search
  • Per-group detail card with node count, link count, nested groups, object users, and a complexity score, plus a dependencies tree of related and nested groups
  • Rename, Duplicate, and Batch Replace to redirect all scene references to another group in one click; Select Users picks every object using a group
  • Version Tag stores a version string as a custom property, Validate scans for broken node links and missing GROUP references, and Sockets scans for exposed but unconnected Group Input/Output sockets
  • Bulk actions including Remove Orphaned, Remove All (confirmation required), Export, Fake User toggling, Mark/Clear as Asset, and Import from external .blend files
  • Filter bar supporting plain text or full regex, sortable by any column ascending or descending, with adjustable column widths and a compact mode

Tags

#Blender#Node Groups#Geometry Nodes#Shader Nodes#Compositor#Node Management#N-panel#Workflow

Frequently asked questions

Does Oebs Node Group Manager work with Compositor nodes as well as Geometry and Shader nodes?

Oebs Node Group Manager is a unified manager for all three of Blender's node group types — Geometry, Shader, and Compositor. Open any Node Editor and the matching manager tab appears in the N-panel sidebar; open the 3D Viewport and all three types sit in one tabbed panel with a global search at the top. Each type gets its own list, and the Shader panel adds a Mats column showing how many materials use each group alongside the object count.

How does Oebs Node Group Manager find unused or orphaned node groups?

Oebs Node Group Manager lets you filter the node group list by unused, orphaned, favorites, or selection. Clicking Unused surfaces dead node groups, and Remove Orphaned clears them from the file. Removal options include Remove, Remove + Nested with a preview of what will be deleted, and Remove All, which requires confirmation. You can also scan every group in the file for exposed but internally unconnected Group Input/Output sockets, giving you a way to spot loose ends before cleanup.

Does the filter bar in Oebs Node Group Manager support regex?

Oebs Node Group Manager includes a filter bar that supports plain text or full regex — you toggle the `.*` button to switch between the two modes. Beyond filtering, you can sort the list by name, user count, node count, nested depth, or complexity, ascending or descending with a single click. Column widths are adjustable through an expandable section, and a compact mode is available, so the list can be arranged to fit how you work.

Is Oebs Node Group Manager free to use?

Oebs Node Group Manager is listed as free in this catalog. For current licensing terms and any details on updates, check the developer's page on Superhive. The tool itself covers managing Geometry, Shader, and Compositor node groups from the N-panel, including renaming, duplicating, version tagging, validation, exporting, and importing node groups from external .blend files. A demo video is also available if you want to see the feature set before installing.

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