
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Salman Naseem·Workflow
Images © Salman Naseem. Used for product review; image policy.
Orbit360 stands out in the Superhive library for automating turnaround exports with a reliable MP4 fallback chain and one-click resolution and shading options.
Orbit360 automates the process of producing 360° turnaround animations directly from Blender's viewport, replacing manual camera setups and exports. You select an object, position your camera, choose an output format, configure settings such as resolution, frame count, and shading mode, then click Render Turnaround and the add-on handles the rest. Output is saved automatically in a timestamped folder with frames organized and ready to use.
Exports are available as PNG sequences, animated GIFs, or MP4 video with H.264 encoding. The MP4 export uses a triple fallback system across imageio (auto-installed), FFmpeg, and the Blender Sequencer, so the export completes reliably. One-click resolution presets cover 1080p, 720p, 4K, Square 1K, and Square 2K.
All viewport shading modes are supported, including Wireframe, Solid, Material Preview, and Rendered. Wireframe control adds custom viewport background and line colors, plus wireframe overlay on shaded views. For clean output, Orbit360 can hide the grid, axes, and floor automatically, show an export border preview before rendering, and hide objects while preserving hierarchy.
Orbit360 - One Click Turnaround Animation Export From Viewport is best for blender artists producing turntable animations for portfolios, product visualization, client review previews, social media, and technical documentation.
Orbit360 - One Click Turnaround Animation Export From Viewport is completely free to download and use.
Orbit360 lists compatibility with Blender versions 2.9 through 5.2, and it is marked as Blender Extension compatible. It is distributed as an add-on. Because the supported range is broad, most current and older Blender installations should be covered, but confirm your exact version against the developer's page before installing to be sure your setup falls within the stated range.
Orbit360 uses a triple fallback system for MP4 export. It first attempts imageio, which is described as fast and modern and is auto-installed, then falls back to FFmpeg, and finally to the Blender Sequencer as a backup. This chain is designed so the export completes even if one method is unavailable. Alongside MP4, Orbit360 can also export PNG sequences and animated GIFs depending on your chosen output format.
Orbit360 follows a five-step process. You select the object you want to showcase in the viewport, position your camera to frame the subject, choose an output format from GIF, MP4, or PNG sequence, configure settings such as resolution, frame count, and shading mode, then click Render Turnaround. The add-on completes the rest automatically and saves the result in a timestamped folder with frames neatly organized and ready to use.
Orbit360 is listed as free in this catalog. Licensing terms can change over time, so check the developer's page for the current details before you download or rely on it for production work. The add-on is distributed for Blender and marked as Blender Extension compatible, so review any usage terms shown there alongside the version and installation information provided by the creator.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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