
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Stefan Mayr·Workflow
Images © Stefan Mayr. Used for product review; image policy.
A modest but focused utility in the Superhive library, Palette Nodes earns its place for tying attribute assignment to object naming through a node editor.
Palette Nodes - Rule Based Assignment Tool is a Blender addon by Stefan Mayr that automates the assignment of materials, subdivisions and visibility attributes across a collection of objects. Rather than setting these manually, the addon applies attributes based on naming rules, driven through a custom node editor.
This approach is aimed at situations where objects arrive in bulk, such as caches or larger scenes. By tying assignment to object names, the addon can process many objects according to defined rules. Documentation is included to help set up and use the rule-based workflow.
The addon supports Blender versions 3.0 through 3.5 and is released under the GPL license. A demo video is available for those who want to see the addon before installing. It has earned a 5-star rating from a small number of reviews on its store page.
Palette Nodes - Rule Based Assignment Tool is best for blender users handling caches or bigger scenes who want to assign materials and attributes to many objects by naming rules.
Palette Nodes - Rule Based Assignment Tool is completely free to download and use.
Palette Nodes lists support for Blender versions 3.0, 3.1, 3.2, 3.3, 3.4 and 3.5. The source description also notes Blender 4+. If you are targeting a specific release, check the developer's page to confirm the addon behaves as expected in your version, since compatibility details can change between updates. The addon was published around three years ago on its store page.
Palette Nodes assigns materials, subdivisions and visibility attributes based on naming rules applied to a collection of objects. You define these rules through a custom node editor built into the addon. This makes it suited to working with caches or bigger scenes, where objects can be processed according to their names rather than being adjusted one at a time. Documentation is included to help set up the rules.
Palette Nodes is listed as free in this catalog, and it is released under the GPL license. For current licensing terms and any purchase or download details, visit the developer's page. The addon is credited to Stefan Mayr, who is noted as a Blender Development Fund contributor on the store listing, and it has received a 5-star rating from a small number of reviews.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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