Panel Stitcher is a procedural mesh-generating add-on built for hard surface modelling in Blender. It generates patterns of rivets, bolts, screws, or stitching, useful on metal panels, wood, and plated vehicles like planes and cars, as well as seams on clothing. You can build the element meshes yourself or draw from a kitbash pack, so the range of possible variations is wide.
Placement options can be mixed, including insetting edges and randomness, for a unique look. To control the pattern, Panel Stitcher can filter out edges using one of its automatic limit modes, or you can mark edges by hand in edit mode for full artistic control. A project option transfers a pattern onto a different object during generation, which suits high-resolution meshes such as sculpts. Included stitch templates add clothing seams in one button press.
The result can be baked into PBR maps for efficient game assets, with a documentation tutorial. Preset objects cover two rivets, two screws, and three stitch types, and objects can be picked randomly from a collection. The v3.0 release adds Blender 5.0 Extension support, an updated algorithm for high curvature, automatic beveling to round off sharp corners, and a new Corners-only mode.