
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Arq. Gustavo Garcia ARCHS·Workflow
Images © Arq. Gustavo Garcia ARCHS. Used for product review; image policy.
Parametric Pilot stands out in the superhive library for pulling pivot, origin, and 3D-cursor placement into a single sidebar tool with live visual feedback and several alignment methods.
Parametric Pilot is a parametric control add-on for Blender that handles precision pivot placement across single or multiple objects. It supports both curves and meshes, and lives in the 3D View sidebar under a dedicated Parametric Pilot tab.
The placement system moves the 3D cursor to calculated positions and can shift object origins, with manual adjustment through dragging and arrow-key fine-tuning. A preview mode lets you test a result before applying it. Orientation can follow surface normals, edge direction, global Z, object axes, or the current viewport, giving several ways to align placement.
Interactive visual guides display XYZ axes and orientation circles, with adjustable size and opacity and GPU rendering. Tools are reached from the sidebar main panel or a pie menu on Shift+S, and a quick start guide sits in the add-on preferences. The interface is offered in English, Spanish, Russian, and Chinese, and the add-on is released under the MIT license.
Parametric Pilot is best for 3D artists and technical users who need precise object control in Blender, including precision modeling, fast object alignment, rigging and control systems, and camera or light placement.
Parametric Pilot is completely free to download and use.
Parametric Pilot lists compatibility with Blender 4.4.0, and the store entry notes support spanning Blender versions 2.8 through 4.4. The add-on is reached from the 3D View sidebar under the Parametric Pilot tab, and it is listed as working with the Blender-Internal, Cycles, and Eevee render engines. If you're on a version outside that range, check the developer's page for current details before installing, since the listed compatibility is the most reliable guide to which builds the add-on targets.
Parametric Pilot lives in the 3D View sidebar under a dedicated Parametric Pilot tab, where the main panel holds its controls. It also offers a pie menu for quick access through Shift+S, and a quick start guide is included in the add-on preferences. The interface provides interactive controls for real-time adjustments, so you can change placement and orientation as you work. Between the sidebar panel and the pie menu, you can reach the tools without leaving the viewport.
Parametric Pilot includes five alignment methods for orienting placement: normal-based for surface alignment, edge-based to follow edge direction, global Z for Z-axis alignment, object axes to match object orientation, and view-based to match the current viewport. Alongside these, the placement system moves the 3D cursor to calculated positions, adjusts object origins, and supports manual fine-tuning with dragging and arrow keys. A preview mode lets you test a result before applying it, and interactive visual guides show the chosen orientation as you go.
Parametric Pilot ships with a dynamic translation system and offers its interface in four languages: English, Spanish, Russian, and Chinese. A quick start guide is also included in the add-on preferences to help you get familiar with the controls. If your working language is one of those four, you can set the interface to it rather than working through an English-only add-on. Both the translation system and multi-language support appear among the features listed on the product page.
Parametric Pilot is listed as free in this catalog, and the add-on is distributed under the MIT license. Licensing terms and any supporter options can change over time, so check the developer's page for the current situation before you rely on a particular arrangement. The creator also maintains a Patreon and an Instagram account linked from the product page. For the most accurate, up-to-date terms, the developer's own page is the best place to confirm how the add-on is offered.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.