
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Hugu's Works·Workflow
Images © Hugu's Works. Used for product review; image policy.
Pinpoint Outliner earns its place for targeting one specific rigging annoyance: surfacing deep bones and their parent chain in the Outliner, paired with a debounce timer for stability during rapid selections.
Pinpoint Outliner is a Blender addon aimed at rigging and animation work with complex armatures. When you select a deeply nested bone, it automatically expands the entire parent chain in both Pose Mode and Edit Mode, so the active bone and its full lineage appear in the Outliner without clicking through each level manually.
To keep the Outliner readable, an optional setting automatically collapses all unselected hierarchies, keeping the view focused on the active object or bone. The addon is built with a debounce timer system intended to prevent the Outliner from lagging or freezing during rapid selections and dragging. You toggle the feature from a simple button in the Outliner header.
Installation follows Blender's standard addon process, and the addon is compatible with Blender 3.3 through 5.0. It is distributed under the GPL license and listed as free in this catalog, so check the developer's page for current terms and any updates tied to newer Blender releases.
Pinpoint Outliner is best for riggers and animators working with complex, deeply nested armatures in Blender who want parent bones surfaced in the Outliner automatically.
Pinpoint Outliner is completely free to download and use.
Pinpoint Outliner lists compatibility with Blender versions 3.3 through 5.0, covering a wide span of releases. If your build falls inside that range, the addon is intended to work with it. It installs through Blender's standard addon installation process and is distributed under the GPL license. Because compatibility can shift as Blender itself updates, check the developer's page for the most current details on supported builds and any notes tied to newer releases before you install.
Pinpoint Outliner handles deeply nested bones in both Pose Mode and Edit Mode, automatically expanding the entire parent chain when you select an active bone. That means you see the active bone together with its full lineage in the Outliner without clicking through each level manually. The behaviour is aimed at complex armatures where parent bones would otherwise stay collapsed. You can also enable an optional auto-collapse setting that closes all unselected hierarchies, keeping the Outliner focused on the active object or bone.
Pinpoint Outliner uses the standard Blender addon installation process, so it follows the same steps as other Blender addons rather than needing a special installer. Once installed, you control the feature from a simple button in the Outliner header, which keeps toggling within reach while you work. Compatibility spans Blender 3.3 through 5.0, so confirm your Blender build falls in that range first. For exact installation steps and any setup notes specific to this addon, refer to the developer's page.
Pinpoint Outliner is listed as free in this catalog. Licensing and pricing can differ on the developer's own page, so check there for the current terms before downloading. The addon is distributed under the GPL license. Functionally, it focuses on auto-expanding the parent chain of deeply nested armature bones in the Outliner, with an optional auto-collapse for unselected hierarchies and a debounce timer to keep selections smooth. For the latest details on availability and licensing, the developer's page is the place to look.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.