
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by FANNΞC·Workflow
Images © FANNΞC. Used for product review; image policy.
Pixelify covers Blender versions 3.6 through 5.2 and is distributed as a Blender-compatible add-on under the GPL license.
Pixelify transforms renders and textures into pixel art inside Blender. Instead of building pixel textures from scratch, you can take existing textures and convert them, with control over the pixelation process. One-click conversion turns any texture or render into pixel art, and batch processing handles multiple textures at once using the same settings.
The add-on includes an advanced dithering engine with Bayer, Floyd-Steinberg and Median-Cut algorithms, plus smart sampling modes ranging from nearest neighbor to Lanczos filtering. You can use the built-in color palette or create your own, and fine-tune brightness, contrast, saturation, gamma and hue. A preset system saves and loads settings, while a non-destructive workflow lets you revert to original textures at any time. A smart logging system tracks performance for optimizing your workflow.
Pixelify is designed for texture conversion, so further adjustments may be required. It works best with textures under 1K resolution, and processing time depends on your computer and texture size. The add-on is Windows-only for now, with a Mac version in development.
Pixelify - Send Your Renders Through Time is best for blender artists converting renders and textures into pixel art for retro and game-style work.
Pixelify - Send Your Renders Through Time is completely free to download and use.
Pixelify supports Blender versions 3.6 through 5.2 and is listed as Blender Extension compatible, distributed as an add-on. It is currently Windows-only, with a Mac version in development according to the developer. Because it is designed for texture conversion, further adjustments may be required after processing, and it works best with textures under 1K resolution. Processing time depends on your computer and the texture size you are converting.
Pixelify is Windows-only at this time. The developer states a Mac version is in development, so macOS users should watch for updates on the developer's page. On supported Windows systems, the add-on converts renders and textures into pixel art with dithering, custom palettes, sampling modes and color adjustments. Keep in mind it works best with textures under 1K resolution and that processing time varies with your hardware and texture size.
Pixelify is listed as free in this catalog and is distributed under the GPL license. For current licensing terms and any access details, check the developer's page directly. The add-on provides one-click conversion, batch processing, an advanced dithering engine, custom color palettes, color adjustments and a preset system, along with a non-destructive workflow that lets you revert to the original textures whenever you need.
Pixelify includes batch processing, letting you convert multiple textures at once using the same settings. You can also save and load settings through its preset system, so favorite configurations can be reused. The workflow is non-destructive, meaning you can revert to original textures at any time. Note that Pixelify is designed for texture conversion, so further adjustments may be required, and it works best with textures under 1K resolution.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.