
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by BlenderTutorialNet·Workflow
Images © BlenderTutorialNet. Used for product review; image policy.
Projection Switcher earns its place in the superhive library as a small, specific tool: it keeps PBR materials working with live booleans through Blended Box Mapping, then hands them back to UV Projection when the concept is set.
Projection Switcher is a Blender add-on for switching materials between UV Projection and Blended Box Mapping. The toggle lets you apply your existing PBR materials to objects carrying live boolean modifiers, then switch those materials back to UV Projection mode once the concepting stage is finished.
The add-on also handles texture scaling. You can set texture scaling interactively in the viewport, and a physical scale system lets you resize objects while keeping the frequency of the detail from your texture maps unchanged. Documentation is included, and a demo video is available.
Published for Blender 2.9 through 2.93 and released under the GPL license, Projection Switcher installs through the standard Preferences add-on installer. It earns its place in the superhive library as a focused utility for texture projection and scaling workflows.
Projection Switcher is best for blender artists working with box-mapped and UV-projected PBR materials on objects that use live boolean modifiers, and anyone adjusting texture scale directly in the viewport.
Projection Switcher is completely free to download and use.
Projection Switcher lists compatibility with Blender 2.9, 2.91, 2.92 and 2.93, so version 2.93 is supported. It was published almost five years ago, which is why those are the versions named for it. If you run a newer Blender release, check the developer's page for updated compatibility details before relying on it, since support beyond that range isn't specified for this add-on.
Projection Switcher installs the usual way for a Blender add-on: open Preferences, go to the add-ons section, and use Install to add the downloaded file. Documentation is included with the product, so you can refer to it if you need guidance on setup or on switching between projection modes. Once it is installed, you can toggle materials between UV Projection and Blended Box Mapping and adjust texture scaling from the viewport.
Projection Switcher is listed as free here, so you can add it without a purchase through this catalog. Pricing and licensing can change over time, though, so it's worth checking the developer's page for the current terms before you download. The product also includes documentation, which can help you get set up and start switching between UV Projection and Blended Box Mapping in your scenes.
Projection Switcher is released under the GPL license, according to the details published for it. It is listed as free here, so you can add it, but licensing and pricing can be updated by the developer over time. For the current terms, and to confirm what the GPL license covers for your particular use, visit the developer's page before you download it and put it to work in a project.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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