
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by espinosa746·Workflow
Images © espinosa746. Used for product review; image policy.
Proxy Control earns a spot in the Superhive library for its constraint-free approach to multi-bone control, paired with an export feature that packages rig functionality into a standalone script.
Proxy Control is a rigging and animation add-on for Blender that lets you control multiple bones using a single Master Bone, without relying on constraints. It supports smooth, curved movements suited to tails, tentacles, and wires, and can make a group of bones move as a single unit. You can adjust how much influence the controller has on each bone and restrict movement per axis on X, Y, or Z.
The system keeps rigs organized with groups and folders and can automatically generate symmetry using _L and _R naming. Because it avoids constraints, the resulting rigs are lighter and more stable, and it works in real time while you animate without breaking the rig hierarchy. Setup and adjustment are designed to be straightforward.
Proxy Control also includes a Proxy Configuration Export feature, which exports your proxy configurations to a standalone script. This lets you share or sell complete rigs without the recipient needing the add-on — they simply run the script in Blender to restore the rig's controls and functions, making it useful for delivering rigged characters, client projects, marketplace assets, and rig transfers between teams.
Proxy Control is best for blender riggers and animators building character and prop rigs, and creators delivering or selling rigged assets to clients and marketplaces.
Proxy Control is completely free to download and use.
Proxy Control is listed as compatible with Blender versions 4.5 through 5.1 and is provided as a Blender extension add-on. It works with the Cycles and Eevee render engines. If you are running a version outside that range, check the developer's page before installing to confirm compatibility with your setup, since the stated support window covers 4.5 up to 5.1 rather than earlier releases.
Proxy Control does not use constraints. Instead, it lets you control multiple bones through a single Master Bone while keeping the rig hierarchy intact. Because it avoids constraints, the developer describes the resulting rigs as lighter and more stable, and the system works in real time while you animate. It is designed to be easy to set up and adjust for both character and prop rigs.
Proxy Control includes a Proxy Configuration Export feature that exports all of your proxy configurations to a standalone script. You can include that script with a character so the recipient only needs to run it in Blender to restore the rig's controls and functions, without purchasing the add-on themselves. This is aimed at selling rigged characters, delivering client projects, preparing marketplace assets, and transferring rigs between studios or teams.
Proxy Control is listed as free in this catalog and is distributed under the GPL license. Because pricing and licensing terms can change, check the developer's page for the current details before relying on any specific arrangement. The add-on has recorded 20 or more sales and was published around three months ago, according to its listing information on the marketplace.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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