
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by PTools·Workflow
Images © PTools. Used for product review; image policy.
PSelect earns its place in the Superhive library as a Blender-native selection manager aimed at rigging and scene management, now updated for Blender 5.0.
PSelect is a Blender add-on from PTools for creating and managing custom selection sets for objects or bones. You can group your selections, color-code sets for visual feedback, and organize them in groups with import and export support. Sets can be renamed, reordered, or deleted at any time, and individual items added or removed as your scene changes.
Visibility control is handled through one-click toggling of single viewport visibility, along with isolate and hide options built on Local View logic. The add-on works in both Object and Pose mode, and selection presets can be saved to file and reloaded later. It runs on a clean, native Blender UI built for Blender 2.9 and up.
Recent updates add support for Blender 5.0, updated Pose Mode selection behavior for Blender 5.x compatibility, improved tooltips and UI text, and better extension reloading after re-enabling the add-on. A demo video is available.
Pselect - Selection, Manage, Organize & Control is best for animators, riggers and character artists working with dense or layered Blender scenes.
Pselect - Selection, Manage, Organize & Control is completely free to download and use.
PSelect is built for Blender 2.9 and up, and the listing indicates compatibility across versions 2.9 through 5.1. Recent updates added support for Blender 5.0, including updated Pose Mode selection behavior for Blender 5.x compatibility. It is distributed as a Blender add-on extension, with improved extension reloading after re-enabling the add-on. If you work in a recent Blender release, PSelect covers both older and current versions in this range.
PSelect works in both Object and Pose mode, so you can build selection sets from objects as well as bones. This makes it suited to rigging and character work where you need to recall complex bone selections alongside object-level groups. Recent updates also refined the Pose Mode selection behavior for Blender 5.x compatibility, keeping the mode-switching workflow consistent across the supported Blender versions.
PSelect lets you save selection presets to file and reload them later, so your sets persist between sessions. It also supports organizing sets into groups with import and export, which allows you to move selection configurations as needed. Within the add-on you can rename, reorder, or delete sets at any time, and add or remove individual items from a set as your scene changes.
PSelect is listed as free in this catalog. It is released under the GPL license and distributed as a Blender add-on extension by PTools. For the most current licensing details, support, or to send feedback and bug reports, check the developer's page. The developer also lists an email contact for feature requests and bug reports directly.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.