Qol Gridcut is a Blender add-on that slices the active object with a single click. It distributes cuts evenly across any or all axes, regardless of the mesh's topology, producing uniform tessellation.
The add-on targets a common problem: many modifiers require meshes to have a certain polygon density, and the subdivide modifier often doesn't do the trick. Subdivide tends to create gluts of tiny polygons, stretched polygons, and, on nGons, bizarre tessellation. Gridcut works as a preparation tool to enable certain modifiers by giving meshes more even geometry.
To use it, select one object, right-click, and pick the QOL GridCut option from the bottom of the menu. After the cut is applied, a range of refinement options is available. Gridcut is available in the Blender 4.2 extension format as an add-on, is distributed under the GPL license, comes with documentation, and is also offered within the discounted QOL Tools: Full Collection package.