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Qol Node 2 Blend

by QOL Tools·Workflow

Images © QOL Tools. Used for product review; image policy.

Why we like it

Qol Node 2 Blend focuses on the nodegroup gap in Blender's asset system, offering a save-and-reuse workflow for people who otherwise rebuild the same node networks repeatedly.

What is Qol Node 2 Blend?

Qol Node 2 Blend is part of the QOL (Quality Of Life) tools line for Blender, aimed at people working with Geometry Nodes or the Shader editor. Blender's asset browser and asset marking system are awkward for nodegroups, and setting up your own nodegroup assets can be a hassle. This addon offers a quicker way to turn a nodegroup into a saved preset.

To save a preset you select your nodegroup and click. The workflow lets you choose your library, choose the category, and choose the preset name to save. After the first time it remembers those choices, so in most cases you just type the name and go. Saved presets are retrieved the same way you add any prebuilt node, every time you start Blender.

Library management is directly accessible from the addon. One option takes you straight to the folder on disk, opened with explorer, and another takes you to Blender's Asset file paths so you can add or remove libraries. The addon is also available as part of the QOL Tools: Full Collection package.

Who is Qol Node 2 Blend best for?

Qol Node 2 Blend is best for blender users who work frequently with Geometry Nodes or the Shader editor and want reusable nodegroup presets.

How much does Qol Node 2 Blend cost?

Qol Node 2 Blend is completely free to download and use.

Key features

  • Save any selected nodegroup as a preset with a single click
  • Presets persist across all future Blender sessions
  • Choose the library, category and preset name when saving, with remembered choices for faster repeat use
  • Retrieve saved presets the same way you add any prebuilt node
  • Direct access to the preset folder on disk, opened with explorer
  • Direct access to Blender's Asset file paths to add or remove libraries
  • Documentation included

Tags

#blender#geometry-nodes#shader-editor#nodegroup#presets#asset-management#workflow

Frequently asked questions

What Blender version does Qol Node 2 Blend support?

Qol Node 2 Blend lists Blender version 4.5 on its product page. If you are running a different release, check the developer's page for current compatibility details before installing. The addon works with nodegroups from Geometry Nodes and the Shader editor, so those editors need to be available in your Blender setup. The listed render engines used are Blender-Internal and Blender-Game-Engine.

How do I retrieve saved presets in Qol Node 2 Blend?

Qol Node 2 Blend stores each saved nodegroup as a preset that remains available across future Blender sessions. Once saved, presets are retrieved as easily as adding any prebuilt node, and they reappear every time you start Blender. When saving, you choose the library, category and preset name; after the first time the addon remembers those choices, so most often you just type the name and go.

Can I manage my preset libraries in Qol Node 2 Blend?

Qol Node 2 Blend makes library management directly accessible from the addon. One option takes you straight to the folder on disk, opened with explorer, so you can work with the files directly. Another option takes you to Blender's Asset file paths, where you can add or remove libraries. This keeps the organisation of your presets and libraries reachable without leaving your workflow.

Is Qol Node 2 Blend free?

Qol Node 2 Blend is listed as free in this catalog. It is also available as part of the discounted QOL Tools: Full Collection package on the developer's site. The addon is released under the GPL license. For current licensing terms and any bundle details, check the developer's page directly before you download, since availability and packaging can change over time.

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