
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by EdenWeby 3D·Workflow
Images © EdenWeby 3D. Used for product review; image policy.
Quick Detail-IT stands out in the Superhive library for combining procedural detailing, a preset library across ten material categories, and a custom import pipeline within one non-destructive node setup.
Quick Detail-IT adds surface imperfections and micro-details to Blender materials through non-destructive node routing. It applies scratches, rust, dust, fingerprints, and custom textures, and includes procedural detailing built on noise algorithms with seed, scale, and intensity adjustable in the sidebar. The library spans ten categories — Metals, Wood, Stone, Fabric, Plastic, Concrete, Leather, Glass, Organic, and Paint — each holding ten customizable presets.
The addon ships with ten tileable PBR texture sets, including Rust, Metal Scratches, Wood Grain, Stone Veining, Fabric Weave, Plastic Scuffs, Concrete Rough, Leather Grain, Paint Flakes, and Organic Scales, loading Color, Roughness, and Normal maps automatically. Multiple layers can be applied consecutively, with each grouped in a labeled, color-coded node frame so effects stack without affecting base nodes.
A custom import pipeline lets you bring in your own texture maps from the UI. It copies maps, generates a flat normal map fallback when a normal is missing, and adds the new set to your library with interactive previews. You can also choose which channels each layer modifies — Base Color, Roughness, Normal / Bump, Metallic, and Displacement — toggled dynamically inside the UI.
Quick Detail It is best for blender artists adding surface imperfections and micro-details to materials with a non-destructive, layered node workflow.
Quick Detail It is completely free to download and use.
Quick Detail-IT is built for Blender 4.0 and newer. It integrates with Blender materials through non-destructive node routing, and its procedural controls appear in the sidebar where you can adjust seed, scale, and intensity. Details apply as separate layers grouped in labeled, color-coded node frames, so stacking effects like scratches, rust, and fingerprints does not affect your base nodes. Confirm your exact Blender version against the developer's page before installing to make sure it matches your setup.
Quick Detail-IT includes a custom import pipeline that brings in your own texture maps directly from the UI. The addon copies the maps, generates a flat normal map fallback when a normal map is missing, and adds the new texture set into your library with interactive previews. This works alongside the ten pre-packaged PBR texture sets that ship with the addon, letting you extend the available detail library with your own sources and manage them from the same interface.
Quick Detail-IT gives you control over which channels each detail layer affects. You can toggle Base Color, Roughness, Normal / Bump, Metallic, and Displacement dynamically inside the UI, choosing exactly which channels a given layer modifies. Because layers are applied consecutively and grouped in labeled, color-coded node frames, you can combine several effects while keeping each layer's channel routing organized and separate from your base material nodes.
Quick Detail-IT is listed as free in this catalog. It is released under the GNU General Public License v3. Licensing terms and any current offers can change, so check the developer's page from EdenWeby 3D for the latest details before you download. A demo video is also available if you want to see the addon before committing to it, and the developer maintains community channels for questions and requests.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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