
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Mergim SahitiΒ·Workflow
Images Β© Mergim Sahiti. Used for product review; image policy.
Quick Measurement Tool earns its place in the superhive library as a focused, lightweight addon: it keeps measurement lines and billboard text readable through geometry with X-ray mode, and covers the essentials from vertex snapping to one-click clearing.
Quick Measurement Tool is a lightweight Blender addon that works directly in the 3D Viewport. It lets you create measurement points, draw distance lines, and display text that updates live as you move the points. The billboard text rotates automatically to face the viewport, and both lines and text use X-ray mode so they stay visible through geometry.
Each measurement line comes with two draggable gizmos, and distance values update in real time as you drag them. You can snap measurement points to the nearest mesh vertices, and measure the dimensions of any selected object instantly. Colors, thickness, and text size are all adjustable, and a single click clears every measurement element from the scene.
The addon suits modeling workflows for checking proportions and distances, level design for spacing and alignment, and technical visualization and presentations. It supports Blender versions 4.0 to 4.5 across the Blender-Internal, Cycles, and Eevee render engines, and is distributed under the GPL license.
π Quick Measurement Tool is best for blender artists who need quick in-viewport measurements during modeling for proportion and distance checks, level design for spacing and alignment, and technical visualization or presentations.
π Quick Measurement Tool is completely free to download and use.
Quick Measurement Tool supports Blender versions 4.0 through 4.5, so recent releases in that range are covered. It runs inside the 3D Viewport and works with the Blender-Internal, Cycles, and Eevee render engines. Because the measurement lines and text use X-ray mode, they stay visible through geometry regardless of the shading you're working in. The addon is distributed under the GPL license. If you're on a Blender version outside the 4.0 to 4.5 range, check the developer's page for current compatibility details before installing it.
Quick Measurement Tool lists compatibility with the Blender-Internal, Cycles, and Eevee render engines, covering the main options in a standard Blender setup. Its measurement lines, points, and billboard text display in the 3D Viewport, and the text updates live as you move points while rotating to face the viewport. X-ray mode keeps both lines and text visible through geometry. This makes the tool usable across the render engines Blender ships with. For the addon itself, Blender versions 4.0 to 4.5 are supported under the GPL license.
Quick Measurement Tool is listed as free in this catalog. Licensing and purchase terms can change over time, so check the developer's page for the current details before you download. The addon is distributed under the GPL license and supports Blender versions 4.0 to 4.5. It adds measurement points, distance lines, and live-updating billboard text directly in the 3D Viewport. For the most up-to-date licensing information, the developer's page is the best place to confirm what applies to you.
Quick Measurement Tool can snap measurement points directly to the nearest mesh vertices, which lets you anchor a measurement to specific geometry. Each measurement line uses two draggable gizmos, and the distance value updates live as you move the points. You can also measure the dimensions of any selected object instantly. The billboard text rotates automatically to face the viewport, and adjustable colors, thickness, and text size let you style the readout. When you're finished, a single click clears all measurement elements from the scene.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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