
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by EdenWeby 3D·Workflow
Images © EdenWeby 3D. Used for product review; image policy.
Stands out in the Superhive library for consolidating Blender's material, modifier, physics, and object tools into one context menu, echoing the Cinema 4D approach.
Quick Tools Menu enhances Blender's context menu by adding essential tools and features within a single, easy-to-access menu. It works as a centralized hub for key tasks, reducing the need to navigate through multiple panels or windows. The developer models this behaviour on how the Cinema 4D context menu operates, keeping object manipulation, material work, modifiers, and physics in one location.
The menu covers a broad set of tasks. Material Management provides quick access to materials for the selected object, allowing fast editing and application, while Asset Management offers tools for adding or organizing assets within the scene. Add Modifier applies modifiers from a categorized submenu, and Quick Effects adds fluid, smoke, water, fire, and similar effects with minimal clicks.
Physics is handled through rigid body simulations and options for passive, active, or clearing physics, alongside a particle system option for adding or modifying particle systems. Add Constraint sets up constraints such as tracking or limiting an object's movement or rotation, and Object Management lets you set visibility from solid to wire straight from the menu. A demo video is available.
Quick Tools Menu is best for blender users who want material management, modifiers, physics, quick effects, constraints, and object visibility grouped into a single context menu.
Quick Tools Menu is completely free to download and use.
Quick Tools Menu enhances Blender's context menu by adding essential tools and features within a single, easy-to-access menu. Rather than navigating through multiple panels or windows, the addon collects key tasks in one centralized hub. From that menu you can reach material management, asset management, modifiers, quick effects, rigid body and other physics options, particle systems, constraints, and object visibility settings. The idea is to keep object manipulation, material work, modifiers, and physics accessible from a single spot, which cuts down on the clicks needed to find each tool separately.
Quick Tools Menu takes inspiration from how the Cinema 4D context menu operates, offering a centralized hub for key tasks directly inside Blender. Like that streamlined system, it groups material management, modifiers, quick effects, physics simulations, and object settings into one menu instead of spreading them across separate panels. This is the main comparison the developer draws, so if you are used to the Cinema 4D approach to context menus, the layout should feel familiar. It aims to improve workflow and accessibility by keeping everything a user needs for object manipulation in one location.
Quick Tools Menu covers several physics-related tasks from within its menu. It allows quick addition of rigid body physics simulations, and includes easy access to different physics options such as passive, active, or clearing simulations. The Quick Effects section adds effects like fluid, smoke, water, and fire to objects with minimal clicks. There is also a particle system option for adding or modifying particle systems efficiently. Together these bring the common physics and effects setup steps into one place, so you can apply them without hunting through Blender's separate physics panels.
Quick Tools Menu is listed here as free. Pricing and licensing terms can change over time, so it's worth checking the developer's page on Superhive for the current details before you download. The listing is published by EdenWeby 3D, and a demo video is available if you want to look at the addon beforehand. For more information, bug reports, or updates, the developer points users to their store and community channels.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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