
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Twisted Jungle·Workflow
Images © Twisted Jungle. Used for product review; image policy.
Quicksilver earns its place in the superhive library for its marker-based approach to retargeting: rather than mapping bone names and axes, it lets you match motion visually and bake it onto an Auto-Rig Pro rig. That makes it worth a look for anyone handling non-standard skeletons or broken rest poses. Note that it targets Auto-Rig Pro rigs only.
Quicksilver, also listed as ARP Spatial Retargeter, is a Blender add-on for Auto-Rig Pro from Twisted Jungle. It retargets humanoid animation using editable world-space markers rather than traditional bone mapping, so you match the source motion visually instead of fighting bone names, axes, rest poses, and scale issues.
The add-on is built for messy real-world animation sources: Mixamo, Rokoko, DeepMotion, Sketchfab animations, mocap files, and custom FBX rigs. It handles awkward inputs such as strange scales, broken rest poses, and non-standard skeletons. You align the incoming motion with markers, bake the result, and continue polishing the animation on a clean Auto-Rig Pro rig. It works with Auto-Rig Pro rigs only.
Quicksilver supports Blender versions 3.6 through 5.1 and is compatible with the Blender-Internal, Cycles, and Eevee render engines. It ships under the GPL license, and documentation is included. Twisted Jungle also provides intro and tutorial videos on the developer's page.
Quicksilver - World Space Animation Retargeter (For Autorig-Pro) is best for retargeting humanoid animation from messy sources like Mixamo, Rokoko, and mocap FBX onto clean Auto-Rig Pro rigs in Blender.
Quicksilver - World Space Animation Retargeter (For Autorig-Pro) is completely free to download and use.
Quicksilver lists compatibility with Blender versions 3.6 through 5.1, so it covers a wide span of releases including 5.1. It runs as an add-on for Auto-Rig Pro and is compatible with the Blender-Internal, Cycles, and Eevee render engines. The add-on retargets humanoid animation onto Auto-Rig Pro rigs using editable world-space markers rather than traditional bone mapping. For the current supported version range, it is best to check the developer's page directly.
Quicksilver works with Auto-Rig Pro rigs only. It is built specifically to retarget humanoid animation onto a clean Auto-Rig Pro rig, using editable world-space markers to match the incoming motion. If your target character is not set up with Auto-Rig Pro, this add-on is not the right fit. The source motion itself can come from a range of formats and rigs, but the destination rig must be an Auto-Rig Pro rig for the workflow to apply.
Quicksilver is built for messy real-world animation sources, including Mixamo, Rokoko, DeepMotion, Sketchfab animations, mocap files, and custom FBX rigs. It is designed to handle awkward cases such as strange scales, broken rest poses, and non-standard skeletons. Rather than matching bone names, axes, and rest poses, you align the source motion visually with markers, then bake the result onto the Auto-Rig Pro rig. This marker approach is what lets it work across such varied and inconsistent source files.
Quicksilver is listed as free in this catalog. Licensing can change over time, so for current terms it is best to check the developer's page directly. The add-on is distributed under the GPL license, and documentation is included. Twisted Jungle also provides intro and tutorial videos, and a demo video is available. These resources can help you evaluate whether the marker-based retargeting workflow suits your Auto-Rig Pro projects before you commit.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
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