
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by George Kayesi·Workflow
Images © George Kayesi. Used for product review; image policy.
Earns its place in the Superhive library for focusing on one workflow — assigning and cleaning up random colors on mesh objects — across a broad span of Blender versions.
The Randomize Object Colors Add-On is a Blender tool built to simplify material management for mesh objects. It applies unique, randomly generated colors to all selected mesh objects, giving you a quick way to differentiate objects in a scene. Alongside assignment, it includes controls for removing and clearing the colors it creates.
The add-on can remove random colors from selected mesh objects to restore the original scene, or delete all randomly generated materials without affecting other materials. It also selects only the mesh objects that have been assigned random colors, and can invert the selection while avoiding lights or cameras. After assigning colors, it automatically cleans up unused random colors so the scene stays organized.
Documentation is provided by the developer, and a demo video is available. The add-on supports a wide range of Blender versions and is released under the MIT license.
Randomize Object Colors Add-On is best for blender artists working on complex models or large scenes who want a quick way to differentiate mesh objects and manage random-color materials.
Randomize Object Colors Add-On is completely free to download and use.
The Randomize Object Colors Add-On lists support for a wide range of Blender releases, including 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, and 2.9. That span covers both current and older versions of Blender, so it can fit into established projects as well as newer setups. Check the developer's page to confirm the details for the exact version you are running before installing the add-on.
The Randomize Object Colors Add-On is built to leave your existing materials alone. Its Delete All Colors action clears out all randomly generated materials without affecting other materials, and after assigning colors it automatically cleans up unused random colors so the scene stays organized. The Remove Colors action removes random colors from selected mesh objects to restore the original scene. Together these controls keep the add-on's changes limited to the random-color materials it manages.
The Randomize Object Colors Add-On focuses on mesh objects throughout its tools. Its Invert Selection feature inverts the selection of mesh objects while avoiding any lights or cameras, and the Select Meshes with Random Colors option picks only the mesh objects that have been assigned random colors. This keeps selection operations centered on the geometry you are coloring rather than on non-mesh objects in the scene.
The Randomize Object Colors Add-On is listed as free in this catalog and is released under the MIT license. For current licensing terms and any pricing on the developer's own storefront, visit George Kayesi's page directly. Documentation is provided by the developer and a demo video is available, both of which are useful references before you install the add-on into your Blender setup.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.