
Image to Mat
by SHIVA
Image to Mat is a Blender add-on from SHIVA that generates material nodes from an input image using its color data. It runs on Blender 4.2 LTS and newer and requires no special permissions.
by Faux Rogue·Rendering
Images © Faux Rogue. Used for product review; image policy.
Ravage earns its place for bringing a layer based texturing workflow into Blender itself. It has recorded 800+ sales and a 5-star average across 18 reviews, and a free Lite version lets you try part of the system before the Pro edition.
Ravage - Layer Based Texturing is a PBR texturing tool for Blender from Faux Rogue, built around a layer based system in the vein of Substance Painter, Quixel Mixer and ArmorPaint. It adds helpers aimed at a more efficient texturing workflow along with a range of additional functionality.
You can work with Ravage's own systems, bring your own nodes, or mix the two to build a setup that fits how you texture. The addon ships with built-in texturing tools that shorten tasks that would otherwise need lengthy setup, plus tools to make baking in Blender quicker and easier. A set of custom node groups drives the system and can be extended, and custom masks can make use of baked support maps.
Ravage is built to run on any machine that can run Blender, so newer hardware is not required. It supports a wide span of Blender releases from 2.83 through 4.2 and is distributed under the GPL. A free Lite version offers part of the functionality found in the Pro edition.
Ravage - Layer Based Texturing is best for blender artists who want a layer based PBR texturing workflow inside Blender, with tools for baking and reusable custom node groups.
Ravage - Layer Based Texturing is completely free to download and use.
Ravage supports a broad range of Blender releases, listed as 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9 and 2.83. That span covers current 4.x builds as well as much older versions, so it should fit into most existing Blender setups. If you are on a version outside this list, check the developer's page for the latest compatibility details before installing.
Ravage is built with performance in mind and is designed to run on any system that can already run Blender, so upgrading to the newest graphics card is not necessary to texture your assets. The developer states that for as long as you can run Blender, you will be able to run Ravage. For specifics on your particular hardware, the developer's page is the best place to confirm.
Ravage lets you work with its own systems, your own nodes, or a mix of both. You are not required to pick one approach, so you can experiment and combine workflows to find what best suits your texturing needs. It also includes custom node groups that power the system and can be extended, and custom masks can make use of baked support maps generated within the tool.
Ravage is listed as free here, and the developer offers a free Lite version that includes some of the functionality found in the Pro edition. The addon is distributed under the GPL license and is noted as suitable for both commercial and non-commercial use. Licensing terms can change over time, so check the developer's page for the current details on the Lite and Pro editions and exactly how each may be used before you rely on it in a project.
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