
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Sunshine·Workflow
Images © Sunshine. Used for product review; image policy.
Redupli stands out in the Superhive library for bundling export, file-copy and material-cleanup automation into one Blender add-on aimed at game-engine delivery.
Redupli is a Blender add-on from Sunshine aimed at the export, verify and cleanup cycle common in game-dev pipelines. Its ReEx feature chains collection processing, export and file copying into a single button press, so the steps run together rather than across separate tabs.
The add-on includes a Collections Processor that processes object hierarchies, applies modifiers and flattens meshes for export, plus a Multi-Presets Exporter that outputs up to three formats — FBX, OBJ and GLTF — simultaneously using different presets. A File Copy with Watcher auto-syncs files to Unity or Unreal directories when a timestamp changes, and the Material Manager relinks duplicate slots (.001/.002), sorts, and removes unused or orphaned datablocks.
Redupli also provides UDIM tools: a generator that detects UDIM tiles and assigns materials, and a renamer that renames UDIM textures for standard engines. Install it through Blender's Add-ons preferences, then open it from the View3D N-panel under ReDupli. Documentation and a Discord channel are available for support.
Redupli 1.4.3 - Blender Pipeline Helper is best for blender artists baking textures in Marmoset or Substance who need multiple export versions and automatic folder syncing to Unity or Unreal.
Redupli 1.4.3 - Blender Pipeline Helper is completely free to download and use.
Redupli installs from a downloaded zip file through Blender's add-on preferences. Go to Edit > Preferences > Add-ons > Install…, select the zip, and enable ReDupli. Once enabled, open the panel from View3D > N-panel > ReDupli. From there you can access its tools, including the ReEx one-click pipeline, the Collections Processor, the Material Manager and the File Copy with Watcher. Documentation is available to help you get set up.
Redupli's Multi-Presets Exporter, called ReEx, can export up to three formats — FBX, OBJ and GLTF — simultaneously, each using different presets. This is combined with the ReEx one-click pipeline, which chains collection processing, export and file copying into a single button press. The exporter works alongside the Collections Processor, which processes object hierarchies, applies modifiers and flattens meshes so the output is ready for export to game engines like Unity or Unreal.
Redupli includes a File Copy with Watcher feature that auto-syncs files to Unity or Unreal directories when a timestamp changes, so updated textures or models are copied automatically. Its Collections Processor also prepares object hierarchies by applying modifiers and flattening meshes for export. Together with the multi-format exporter and UDIM renamer, which renames textures for standard engines, Redupli is aimed at producing engine-ready packages for Unity and Unreal workflows.
Redupli is listed as free here in the catalog. The developer, Sunshine, also mentions a Discord channel where an older version, 1.3.0.28, can be downloaded to check the concept and how it works. For the current version and any licensing details, refer to the developer's page. The Discord channel and documentation are also available for support and questions about the add-on's features.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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