
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Valentin·Workflow
Images © Valentin. Used for product review; image policy.
Rename Master earns its place in the superhive library as a focused renaming tool that works directly in Blender's 3D Viewport, covering selection- and collection-based renaming, prefixes, suffixes, sequential numbering, and find-and-replace in one interface.
Rename Master is a Blender addon that renames objects from an interface inside the 3D Viewport. It can rename by selected objects or by a collection's name, and it's built for both professionals and hobbyists working with a consistent naming scheme.
The addon sets a base name for the selected objects or for objects within a collection, then lets you add custom prefixes and suffixes for organization. Sequential numbering appends numbers automatically, with control over the start number, the step size between increments, and the padding that fixes how many digits appear.
Rename Master also handles text replacement in existing object names. You specify the text to find, then apply the change to selected objects only or to all objects in the scene. Documentation is included.
Rename Master is best for blender users who need to batch rename objects by selection or collection and apply consistent naming with prefixes, suffixes, and sequential numbering.
Rename Master is completely free to download and use.
Rename Master lists Blender version 4.3 on its store page, so it targets that release. Compatibility with earlier or later versions isn't stated here, so check Valentin's developer page or the included documentation before installing if you're on a different version. The addon runs from an interface inside the 3D Viewport, so its renaming controls sit within the scene you're working in. For the most current version support, the developer's page is the place to confirm.
Rename Master can rename objects by a collection's name, and it can also rename by selected objects. You set a base name for the selected objects or for objects within a collection, and the addon applies it. Custom prefixes and suffixes can be added on top for organization. This gives you two starting points for a batch rename: work from your current selection, or work from a collection. Both are handled through the same interface in the 3D Viewport.
Rename Master includes sequential numbering that appends numbers to object names automatically. You control the start number that begins the sequence, the number step that sets how much each name increments, and the number padding that fixes how many digits appear for consistent formatting. Combined with a base name plus optional prefixes and suffixes, this lets you build a consistent naming scheme across a batch of objects. All of it is configured from the addon's interface in the 3D Viewport, without leaving the scene.
Rename Master is listed as free in this catalog. Pricing and licensing can change over time, so check Valentin's developer page for the current terms before downloading. The addon is published by Valentin and comes with documentation to help you get started with renaming by selection or collection, prefixes and suffixes, sequential numbering, and text replacement. For questions about licensing specifics, the developer's page is the best place to confirm what's currently offered.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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