
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by JimmyNoStar·Workflow
Images © JimmyNoStar. Used for product review; image policy.
Stands out in the superhive library for spanning three notification channels — desktop, Discord, and third-party webhooks — from a single Blender extension.
Render Notifications-Frame By Frame Alerts is a Blender extension that reports when a render starts, finishes, or is cancelled, and tracks render time, progress estimates, and final completion. Alerts arrive through Discord, desktop popups, or third-party webhooks, which suits artists who step away during renders, run remote render setups, or want to integrate with Discord, mobile apps, and automation tools.
Desktop alerts fire the moment a render starts, finishes, or is cancelled, with support for optional custom .wav sounds. Discord updates post frame by frame to a private channel while Blender renders in the background, with the message edited automatically as progress advances, and can include previews of a signal frame or the first and last frame of an animation render job. Third-party webhook integration sends structured JSON payloads to custom apps and services such as Home Assistant, IFTTT, and mobile dashboards.
Version 1.3.0 moves the addon into its own collapsible panel in the render properties and adds simple messages for chat applications that support webhooks but cannot modify the payload. Those simple messages can be customised in the addon preferences or in the panel, and total frames and ETA now adjust to the scene's frame step.
Render Notifications-Frame By Frame Alerts is best for blender artists who step away while rendering, work with remote render setups, or want render status pushed to Discord, mobile apps, or automation tools.
Render Notifications-Frame By Frame Alerts is completely free to download and use.
Render Notifications-Frame By Frame Alerts lists a Blender version range of 4.3.2 through 5.1. Version 1.2.3 updated its Python dependencies for Blender 5.1, which moved to Python 3.13, so that release is not backwards compatible with Blender 5.0 and lower — the developer points to version 1.2.2 for older Blender builds. Version 1.2.4 added back compatibility for Blender 5.0 and lower. If you update on Blender 5.1, the developer notes you should disable and re-enable the addon afterward.
Render Notifications-Frame By Frame Alerts posts frame by frame updates to a private Discord channel while Blender renders in the background. It edits the message automatically as progress advances, and can attach previews of a signal frame or the first and last frame of an animation render job. Since version 1.2.0 the extension uses a subprocess rather than threading, so sending a message to Discord no longer blocks Blender. The Discord webhook was removed from the third-party webhook payload in version 1.3.0.
Render Notifications-Frame By Frame Alerts includes third-party webhook integration that sends structured JSON payloads to custom apps or services, including Home Assistant, IFTTT, and mobile dashboards. Version 1.3.0 added simple messages for chat applications that support webhooks but cannot modify the payload, and those simple messages can be customised in the addon preferences or directly in the addon panel. By default it uses the preferences, and you can attach some render data to the message.
Render Notifications-Frame By Frame Alerts is listed as free in this catalog. Licensing and pricing can change, so check the developer's page for current terms before downloading. The extension is published by JimmyNoStar and supports a Blender version range of 4.3.2 through 5.1. For the latest version and any usage conditions, the developer's page is the most reliable source rather than relying on this listing.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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