
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by minsang ahn·Workflow
Images © minsang ahn. Used for product review; image policy.
Render Queue Manager earns its place in the superhive library for still-image batch rendering, with queue reordering, background rendering, dynamic filename keywords, and a queue that syncs across .blend files.
Render Queue Manager is a Blender addon for adding the current scene to a queue and batch rendering multiple scenes. It lives under the Output properties and is aimed at artists who work primarily with still images rather than animation.
You add the current scene with the Add Queue button, or add multiple cameras at once using Add Selected Camera Queue. Queued entries can be reordered or removed, and Start Rendering runs through all queued scenes sequentially in the background, with Cancel Rendering to stop a job while it is in progress. Rendered images save automatically according to your Output settings, and filename keywords such as {camera}, {collection}, and {object} name output files dynamically. An Overwrite checkbox replaces existing images or saves numbered versions instead.
The queue list can be shared across different .blend files, which suits projects composed of multiple files. Some addons may interfere with CLI rendering; disabling unnecessary ones in the settings can help and can also improve queue loading speed. It runs on Blender 3.0 through 4.3 and is released under the GPL license.
Render Queue Manager is best for blender artists rendering still images who need to batch multiple scenes or cameras and manage a render queue.
Render Queue Manager is completely free to download and use.
Render Queue Manager is listed for Blender 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, and 3.0. That spans a range of Blender 3.x and 4.x releases. The addon has not been extensively tested across every environment, so if you hit a problem on your particular setup, the developer asks that you report your configuration and the issue so it can be addressed promptly.
Render Queue Manager lives under the Output properties in Blender. From there you add the current scene to the queue with the Add Queue button, or add several cameras at once using Add Selected Camera Queue. You can reorder queued render files or remove specific entries, then click Start Rendering to work through the queue sequentially in the background. Cancel Rendering stops the process while it is running, and rendered images save automatically according to your Output settings.
Render Queue Manager can share its queue list across different .blend files, which helps when a project is composed of several files that each need rendering. Alongside that, filename keywords such as {camera}, {collection}, and {object} in the file path name output files dynamically, and an Overwrite checkbox lets you either replace existing images or keep new versions with numbered filenames. If queue rendering does not behave, disabling unnecessary addons in the settings can help, since some addons may interfere with CLI rendering.
Render Queue Manager notes that some addons may interfere with CLI, or Command Line Interface, rendering. If your queue rendering is not working properly, the developer suggests disabling unnecessary addons in the settings and running the render again. Doing so can also improve how quickly the render queue loads. Keep in mind the addon has not been extensively tested across a wide range of environments, so reporting your setup and the problem helps the developer address any issues.
Render Queue Manager is listed as free in this catalog and is released under the GPL license. Since licensing and distribution terms can change over time, check the developer's page for the current details before relying on them. The addon has been published for over a year on its source site. For anything beyond what is stated here, the developer's page is the best place to confirm current licensing.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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