
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Aderemi Adesada·Workflow
Images © Aderemi Adesada. Used for product review; image policy.
Resources Manager earns its place in the superhive library as a focused Blender utility for keeping texture maps, videos and linked libraries organized, with tracking, consolidation and cleanup built around a single file.
Resources Manager is a Blender addon built to organize the texture maps, videos and linked libraries inside your file. It keeps track of every material and object that references a given resource, so you can instantly tell whether a texture is being used and where any material or object points to it.
Consolidating pulls resources from their various locations into a folder relative to the blender file you're working with, bringing scattered files together with your project. You can rename resources by double clicking them, and delete any you're certain you no longer need to keep the file tidy.
The addon supports Blender 3.5, 3.6 and 4.0, and its license is listed as royalty free. Documentation is available for reference. Together these tools cover the everyday tasks of seeing, gathering, renaming and removing the resources tied to a Blender project.
Resources Manager is best for blender users who need to organize, track and clean up the texture maps, videos and linked libraries referenced in a file.
Resources Manager is completely free to download and use.
Resources Manager lists support for Blender 3.5, 3.6 and 4.0, so it works across those releases. On any of those versions, the addon can track the texture maps, videos and linked libraries in your file and show where each is referenced. For versions outside that range, check the developer's page for current compatibility before installing, since those are the versions stated for this release of the addon.
Resources Manager consolidates by pulling resources from their various locations into a folder relative to the blender file you're working with. This gathers texture maps, videos and linked libraries that may be spread across different places into one folder tied to your project file. Because the addon also tracks every material and object referencing a resource, you can see whether a texture is in use and where before or after you consolidate.
Resources Manager is listed as free here in the catalog, and its license is noted as royalty free. Licensing terms can change over time, so check the developer's page for the current details before you rely on them. Functionally, the addon focuses on organizing texture maps, videos and linked libraries, tracking their references, consolidating files into a folder, renaming resources and deleting ones you no longer need.
Resources Manager lets you rename resources simply by double clicking them. Alongside renaming, the addon tracks every material and object referencing a resource, shows whether a texture is currently in use and where it's referenced, and lets you delete resources once you're certain you no longer need them in your blender file. These actions center on keeping the resources in a single file organized.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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