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Retime: An Animation Scale That Doesn't Suck

by the rabbit man of the wilds·Workflow

Images © the rabbit man of the wilds. Used for product review; image policy.

Why we like it

Retime holds a perfect rating from a small pool of reviews on superhive, which points to a tightly focused tool doing one job. It earns its place for tackling a common animation frustration: keeping surrounding timing and markers intact when you stretch or compress a section, all defined in frames instead of scale percentage.

What is Retime: An Animation Scale That Doesn't Suck?

Retime: An Animation Scale That Doesn't Suck is a Blender add-on for retiming animation. Rather than scaling by percentage, it works in frames, so you set values the way you think about timing. When you retime a section, it moves the items that follow, keeping your animation tight and your markers useful.

You can edit while the animation plays, since the tool works independently of playhead position. It also carries options for customizing behavior, such as automatically adjusting the total animation length. Version 1.1 added Shapekey and Grease Pencil support along with quality of life improvements, extending the workflow to shape key and 2D animation.

The add-on runs across a wide span of Blender releases, from 2.92 through the 4.x series, and is released under the GPL license. Documentation is available, and the developer welcomes bug reports and suggestions directly. It's a focused utility for animators who want frame-based retiming instead of percentage scaling in Blender.

Who is Retime: An Animation Scale That Doesn't Suck best for?

Retime: An Animation Scale That Doesn't Suck is best for blender animators who want to retime sections in frames while keeping following keys, markers, shape keys and Grease Pencil animation in order.

How much does Retime: An Animation Scale That Doesn't Suck cost?

Retime: An Animation Scale That Doesn't Suck is completely free to download and use.

Key features

  • Retimes animation by moving the items that follow, keeping the animation tight and markers useful
  • Editing works while the animation plays, independent of playhead position
  • Timing is defined in frames rather than scale percentage
  • Options for customizing behavior, such as automatically adjusting total animation length
  • Shapekey and Grease Pencil support added in version 1.1
  • Documentation included

Tags

#retiming#animation#Blender#add-on#Grease Pencil#shape keys#2D animation#workflow

Frequently asked questions

Does Retime work with Blender 4.3?

Retime: An Animation Scale That Doesn't Suck supports a broad range of Blender releases, from 2.92 and 2.93 through the 3.x series up to 4.0, 4.1, 4.2 and 4.3. That coverage means the add-on can slot into older project files as well as current Blender versions. If you run a release outside that list, check the developer's page for the latest details before installing, since supported versions can change with new updates.

Does Retime support Grease Pencil and shape keys?

Retime added Shapekey and Grease Pencil support in version 1.1, alongside some quality of life improvements. That extends the retiming workflow beyond standard keyframes to shape key animation and Grease Pencil work, including 2D animation. If you rely on those data types, version 1.1 or later is the one to look for. The developer's page carries the documentation and is also where you can report a bug or send a suggestion directly to the creator.

How does Retime differ from scaling keyframes?

Retime works by moving the items that follow the retimed items, so the surrounding animation stays tight and your markers stay useful. It also defines timing in frames rather than scale percentage, so you set values the way you think about them. On top of that, you can edit while the animation plays, since the tool is independent of playhead position. Together these behaviors separate it from a plain scale operation on keyframes.

Is Retime free, and what license does it use?

Retime: An Animation Scale That Doesn't Suck is listed as free here in the catalog. Licensing and terms can shift over time, so the developer's page is the place to confirm the current details before you download. The add-on is released under the GPL license, which is the standard license for Blender add-ons, and documentation is available to help you get set up once it is installed.

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