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Ridewheelrig Addon

by kenmko·Workflow

Images © kenmko. Used for product review; image policy.

Why we like it

RideWheelRig earns its place for collapsing vehicle rig setup into a single Build step, taking care of ground tracking, suspension, steering, banking and jumps without bones or constraints, across both 4-wheel and 2-wheel vehicles.

What is Ridewheelrig Addon?

RideWheelRig is a Blender add-on that builds a fully functional vehicle rig in one click. You pick your meshes, hit Build, and it generates the rig, handling ground tracking, suspension, steering, banking and jumps automatically. It supports both 4-wheel and 2-wheel vehicles.

Ground tracking runs in real time on any terrain, and curve follow can be set up in seconds. Jumps and air tricks are triggered with a single keyframe. The rig is built without bones or constraints.

RideWheelRig is listed for Blender 5.0 and is marked as Blender Extension compatible, working with both the Cycles and Eevee render engines. It is released under the MIT license and comes with documentation. A demo video is also available on the developer's page.

Who is Ridewheelrig Addon best for?

Ridewheelrig Addon is best for blender artists animating 4-wheel or 2-wheel vehicles who want a working rig built in one click.

How much does Ridewheelrig Addon cost?

Ridewheelrig Addon is completely free to download and use.

Key features

  • One-click build: pick your meshes and hit Build to generate a fully functional vehicle rig
  • Real-time ground tracking on any terrain, plus suspension, steering and banking
  • Supports both 4-wheel and 2-wheel vehicles
  • Curve follow setup in seconds
  • Jumps and air tricks with a single keyframe
  • Builds rigs without bones or constraints
  • Documentation included

Tags

#vehicle rig#car rig#rigging#Blender add-on#animation#ground tracking#kenmko

Frequently asked questions

Does RideWheelRig work with Blender 5.0?

RideWheelRig is listed for Blender 5.0 and is marked as Blender Extension compatible, so it installs as an add-on within that release. It works with both the Cycles and Eevee render engines, so the rig you build fits either. Compatibility with versions other than 5.0 is not confirmed here, so check the developer's page before installing on an earlier release. If you are on Blender 5.0, you can add the extension and start building vehicle rigs from your existing meshes.

How do you build a vehicle rig with RideWheelRig?

RideWheelRig builds a rig in one click: pick your meshes and hit Build, and it generates a fully functional vehicle rig automatically. It handles ground tracking, suspension, steering, banking and jumps for you. Ground tracking runs in real time on any terrain, curve follow can be set up in seconds, and jumps and air tricks are triggered with a single keyframe. The whole rig is created without bones or constraints, and documentation is included to guide you through it.

Can RideWheelRig rig two-wheeled vehicles?

RideWheelRig supports both 4-wheel and 2-wheel vehicles, so beyond cars it can rig two-wheeled setups as well. The one-click Build applies once you have selected the meshes for either type, and real-time ground tracking works on any terrain regardless of the vehicle. Banking, steering, suspension and jumps are all handled by the generated rig. Documentation is included with the add-on, and a demo video is available on the developer's page if you want another reference before you start.

Is RideWheelRig free, and what license does it use?

RideWheelRig is listed as free in this catalog, so there is no cost to add it here, though the developer's page is the place to confirm current licensing terms. The add-on itself is released under the MIT license, a permissive open-source license. It ships with documentation you can reference while working, is marked as Blender Extension compatible for Blender 5.0, and has a demo video available on the developer's page.

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