
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by kenmko·Workflow
Images © kenmko. Used for product review; image policy.
RideWheelRig earns its place for collapsing vehicle rig setup into a single Build step, taking care of ground tracking, suspension, steering, banking and jumps without bones or constraints, across both 4-wheel and 2-wheel vehicles.
RideWheelRig is a Blender add-on that builds a fully functional vehicle rig in one click. You pick your meshes, hit Build, and it generates the rig, handling ground tracking, suspension, steering, banking and jumps automatically. It supports both 4-wheel and 2-wheel vehicles.
Ground tracking runs in real time on any terrain, and curve follow can be set up in seconds. Jumps and air tricks are triggered with a single keyframe. The rig is built without bones or constraints.
RideWheelRig is listed for Blender 5.0 and is marked as Blender Extension compatible, working with both the Cycles and Eevee render engines. It is released under the MIT license and comes with documentation. A demo video is also available on the developer's page.
Ridewheelrig Addon is best for blender artists animating 4-wheel or 2-wheel vehicles who want a working rig built in one click.
Ridewheelrig Addon is completely free to download and use.
RideWheelRig is listed for Blender 5.0 and is marked as Blender Extension compatible, so it installs as an add-on within that release. It works with both the Cycles and Eevee render engines, so the rig you build fits either. Compatibility with versions other than 5.0 is not confirmed here, so check the developer's page before installing on an earlier release. If you are on Blender 5.0, you can add the extension and start building vehicle rigs from your existing meshes.
RideWheelRig builds a rig in one click: pick your meshes and hit Build, and it generates a fully functional vehicle rig automatically. It handles ground tracking, suspension, steering, banking and jumps for you. Ground tracking runs in real time on any terrain, curve follow can be set up in seconds, and jumps and air tricks are triggered with a single keyframe. The whole rig is created without bones or constraints, and documentation is included to guide you through it.
RideWheelRig supports both 4-wheel and 2-wheel vehicles, so beyond cars it can rig two-wheeled setups as well. The one-click Build applies once you have selected the meshes for either type, and real-time ground tracking works on any terrain regardless of the vehicle. Banking, steering, suspension and jumps are all handled by the generated rig. Documentation is included with the add-on, and a demo video is available on the developer's page if you want another reference before you start.
RideWheelRig is listed as free in this catalog, so there is no cost to add it here, though the developer's page is the place to confirm current licensing terms. The add-on itself is released under the MIT license, a permissive open-source license. It ships with documentation you can reference while working, is marked as Blender Extension compatible for Blender 5.0, and has a demo video available on the developer's page.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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