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Rizomuv Bridge - Blender 2.8+ (Windows & Macos)

by Matt Ashpole·Workflow

Images © Matt Ashpole. Used for product review; image policy.

Why we like it

RizomUV Bridge earns its place in the superhive library as a focused link between Blender and RizomUV, keeping the round-trip to a UI button while leaving original geometry intact and returning only UV data.

What is Rizomuv Bridge - Blender 2.8+ (Windows & Macos)?

RizomUV Bridge is a Blender add-on from Matt Ashpole that moves objects and UV maps between Blender and RizomUV through a button-driven UI. Export and import run in both directions, and your original objects stay untouched since only UV data is transferred back to Blender.

The add-on handles multiple UV sets and works with FBX, OBJ and USD formats. When using USD, it can save Rizom attributes such as pins and groups. User-controlled preferences let you exclude linked instances from export or automatically mark UV boundaries as sharp on import, so the transfer suits your setup.

Multiple versions are available, each labeled for its RizomUV and Blender combination, and coverage spans Blender 2.8 through 5.0. Install only one version at a time, as enabling several together causes problems. The add-on is distributed under the GPL license.

Who is Rizomuv Bridge - Blender 2.8+ (Windows & Macos) best for?

Rizomuv Bridge - Blender 2.8+ (Windows & Macos) is best for blender artists who unwrap in RizomUV and need to move geometry and UV maps between the two applications.

How much does Rizomuv Bridge - Blender 2.8+ (Windows & Macos) cost?

Rizomuv Bridge - Blender 2.8+ (Windows & Macos) is completely free to download and use.

Key features

  • Export and import objects between Blender and RizomUV in both directions
  • Original objects stay untouched, with only UV data transferred back to Blender
  • Support for multiple UV sets
  • Works with FBX, OBJ and USD formats
  • Saves Rizom attributes such as pins and groups when using USD
  • User-controlled preferences to exclude linked instances from export or mark UV boundaries as sharp on import

Tags

#RizomUV#UV mapping#Blender add-on#UV transfer#USD#FBX#bridge

Frequently asked questions

Which Blender versions does RizomUV Bridge support?

RizomUV Bridge lists compatibility with Blender 2.8 through 5.0 and is marked as Blender Extension compatible. Multiple versions of the add-on are available, each clearly labeled for its RizomUV and Blender combination, so you install the one that matches your setup. If you run into trouble moving to a newer release, remove the old plugin versions and restart Blender before installing the new one. Check the developer's page for the current list of labeled versions.

What file formats does RizomUV Bridge use to transfer data?

RizomUV Bridge supports FBX, OBJ and USD formats for moving objects and UV maps between Blender and RizomUV. When you use the USD format, it can additionally save Rizom attributes such as pins and groups. Across all transfers, your original objects remain untouched and only UV data is brought back into Blender, so the exchange focuses on the UV work rather than altering your geometry.

Can I enable multiple versions of RizomUV Bridge at the same time?

RizomUV Bridge should be installed one version at a time. Enabling multiple versions together causes problems. If you have already done this and cannot install, delete all versions of RizomUV Bridge from your Blender add-ons, then install the latest version. When updating, remove the old plugin versions and restart Blender before installing the new one. The developer's page provides the labeled versions to choose from.

Is RizomUV Bridge free, and what license does it use?

RizomUV Bridge is listed as free here in the catalog and is distributed under the GPL license. Licensing terms can change over time, so check the developer's page for the current details before you download. The add-on is credited to Matt Ashpole, and the developer's page is the place to confirm pricing, licensing and the version that matches your RizomUV and Blender combination.

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