
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Make It Move Media·Workflow
Images © Make It Move Media. Used for product review; image policy.
Stands out in the superhive library because it keeps generated proxies in a separate Low Poly (Viewport) collection while leaving the high-poly originals active for final renders, and the one-click revert makes it easy to test different reduction levels.
SceneStreamliner is an add-on for Blender that helps you work faster in heavy projects by generating lightweight viewport proxies from your high-poly meshes. In one click it duplicates selected or all meshes into low-poly .LOW versions using the Decimate modifier and places them in a dedicated Low Poly (Viewport) collection. The original high-poly objects stay hidden in the viewport but remain active for final renders.
You can set the scope to process all objects, only selected objects, or a specific collection, and there's an option to skip Armature-driven meshes to avoid breaking rigs. A revert and cleanup button removes the generated proxies and restores your scene to its original state, which is handy when testing different reduction levels. Instant view switching toggles between high-poly preview and low-poly performance mode in a single click.
The add-on works with the Cycles and Eevee render engines and is released under the GPL license.
Scenestreamliner is best for artists working with large scenes, photogrammetry assets, or complex environments who want a snappier viewport without sacrificing final render quality.
Scenestreamliner is completely free to download and use.
SceneStreamliner supports Blender versions 4.4 through 4.5, so it targets recent releases of the software. The add-on generates its low-poly proxies using Blender's Decimate modifier and organizes them into a dedicated Low Poly (Viewport) collection. If you're running a build outside that range, it's worth checking the developer's page to confirm compatibility before installing, since the listed support covers 4.4 and 4.5 rather than earlier versions. This keeps expectations clear for anyone working on a specific Blender release.
SceneStreamliner is listed as working with the Cycles and Eevee render engines. Its core purpose is to keep high-poly objects hidden in the viewport while leaving them active for final renders, so your output stays intact regardless of which engine you use. The low-poly .LOW proxies exist for viewport performance, and the high-poly meshes are what get rendered. For details on how it behaves with each engine, the developer's page from Make It Move Media is the best reference.
SceneStreamliner includes an option to skip Armature-driven meshes when generating proxies, which is meant to avoid breaking rigs. When you run proxy generation across all objects or a selection, skinned meshes can be left untouched. You can also set the scope to process all objects, only selected objects, or a specific collection, giving you control over which meshes get low-poly versions. The revert and cleanup button also removes the generated proxies and restores the scene to its original state afterward.
SceneStreamliner is listed as free in this catalog. Licensing terms can change over time, so for current cost and any offer details it's best to check the developer's page directly. The add-on is released under the GPL license, which covers how the code may be used and distributed. If you need certainty about pricing or licensing before downloading, the developer's page from Make It Move Media is the place to confirm the latest terms.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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