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Screenshot Magic

by Digital DiLeo·Workflow

Images © Digital DiLeo. Used for product review; image policy.

Why we like it

Screenshot Magic keeps its scope narrow: automated viewport captures on a timer, controlled from the sidebar. That focus makes it a straightforward addition for anyone who wants progress shots or time-lapse frames without interrupting their work in Blender.

What is Screenshot Magic?

Screenshot Magic is a lightweight Blender addon from Digital DiLeo that automatically captures viewport screenshots at regular intervals. Set a custom interval, and it takes screenshots without manual input, useful for tracking progress, creating time-lapse sequences, or documenting your workflow.

The controls live in the Blender 3D View sidebar. Open the Screenshot Magic panel, set your preferred interval in seconds, and select an output directory for the images. Click Start Recording to begin automatic captures and Stop Recording when you're finished. Screenshots save to your chosen location in a structured folder system for organized storage.

Screenshot Magic is compatible with Blender 2.80 and later, covering versions through 4.3, and is released under the GPL license. It's listed here as free. A demo video is available on the developer's page.

Who is Screenshot Magic best for?

Screenshot Magic is best for blender artists who want to document their workflow, track progress, or produce time-lapse sequences without pausing to capture screenshots manually.

How much does Screenshot Magic cost?

Screenshot Magic is completely free to download and use.

Key features

  • Automated viewport captures at a custom interval, with no manual input needed
  • Interval set in seconds from the sidebar panel
  • Controls in the Blender 3D View sidebar, with a Start and Stop Recording workflow
  • Custom output directory for saved screenshots
  • Structured folder system for organized storage

Tags

#Blender#screenshots#time-lapse#workflow#automation#viewport capture#documentation

Frequently asked questions

Does Screenshot Magic work with Blender 4.3?

Screenshot Magic is compatible with Blender 2.80 and later, and the listed versions run all the way through 4.3, including 4.2, 4.1, 4.0, and the 3.x series. That broad range means it fits both current installs and older projects still on earlier builds. The addon is accessed from the 3D View sidebar in Blender, so once it's set up you open its panel there to set your interval and output directory before recording. For the definitive version list, check the developer's page.

How do I take automatic screenshots with Screenshot Magic?

Screenshot Magic runs from a panel in Blender's 3D View sidebar. Open the panel, set your preferred screenshot interval in seconds, and select an output directory where the images will be stored. Click Start Recording to begin automatic captures at that interval, and the addon keeps taking screenshots without further input. When you're done, click Stop Recording to end the session. Captured images are saved to your chosen location in a structured folder system, so they stay organized without manual sorting.

Is Screenshot Magic free to use?

Screenshot Magic is listed here as free, so you can add it to Blender without cost through this catalog. It's released under the GPL license. Pricing and licensing terms can change over time, so for the most current details it's best to check the developer's page directly before downloading. The addon is described as lightweight and captures viewport screenshots on a timer you set.

Can Screenshot Magic create time-lapse sequences?

Screenshot Magic captures viewport screenshots automatically at intervals you define, which is one of the ways it supports building time-lapse sequences of your Blender work. Because captures happen on a timer without manual input, the frames accumulate in your chosen output folder as you work. The same approach also works for tracking progress and documenting your workflow for tutorials or portfolios. You choose the interval in seconds and start or stop recording whenever you like, controlling how densely the frames are spaced.

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