
Export Curve To Json
by Quint-Vrolijk
Export Curve To Json is a Blender add-on from Quint-Vrolijk that writes curve data to JSON files and reads it back. It handles Poly, Bezier and Nurbs curves through Blender's File Import and Export menus.
by a2d4f3s1·Workflow
Images © a2d4f3s1. Used for product review; image policy.
Script Launcher earns its place in the blender_extensions library as a focused way to keep a script collection organized and runnable without leaving Blender's 3D Viewport.
Script Launcher is a Blender add-on from developer a2d4f3s1 that lets you organize and run Python scripts directly from the 3D Viewport sidebar, keeping the work inside Blender. You can register as many script root folders as you need, so personal scripts, project tools, and shared libraries all coexist in a single panel.
Scripts appear in a collapsible tree that mirrors your directory structure, letting you expand only what you need and collapse the rest. You can run any .py file with one click, open a script in Blender's built-in Text Editor for review or editing, or jump to its location in the OS file manager. A real-time search field filters the list by name, and expand/collapse states persist across list refreshes and file reloads. The sidebar tab name and the script root folders are configurable in the add-on preferences.
Because the add-on runs Python scripts directly inside Blender, review a script's contents before executing it and avoid running scripts from sources you do not trust.
Script Launcher is best for blender users who keep a collection of Python scripts across several folders and want to browse, review, and run them from the sidebar.
Script Launcher is completely free to download and use.
Script Launcher is compatible with Blender 4.2 LTS and newer, so it runs on the 4.2 long-term support release and later versions. It installs as a standard add-on and lives in the 3D Viewport sidebar under its own tab. If you are on an older Blender release, you would need to update to at least 4.2 before installing. The add-on requires no special permissions, which keeps setup straightforward on supported versions.
Script Launcher is accessed from the 3D Viewport by opening the sidebar with the N key and selecting the Script Launcher tab. From there you can refresh the script list, open the selected script in the Text Editor, open the item's folder in the file manager, and reach the add-on preferences. The Run Script button executes the selected .py file, and the arrows next to a subfolder expand or collapse it. You can rename the sidebar tab in preferences if you prefer a shorter label.
Script Launcher installs like a standard Blender add-on. Download the latest .zip from the developer's release page, then in Blender open Edit → Preferences → Add-ons → Install, select the downloaded .zip, and click Install Add-on. Enable Script Launcher in the add-ons list to activate it. On first install, the scripts/ folder inside the add-on directory is registered automatically, giving you a starting root folder. You can add or remove additional root folders later from the add-on preferences using the + and - buttons.
Script Launcher is listed as free here in our catalog, and it is distributed under the GNU General Public License v3.0 or later. For current licensing terms and the source code, check the developer's page on GitHub. The add-on requires no special permissions to run. As a note, it executes Python scripts directly inside Blender, so the developer advises reviewing a script's contents before running it and avoiding scripts from sources you do not trust.
Script Launcher 1.2.2 changed how scripts run, switching to Blender's built-in bpy.ops.script.python_file_run operator instead of exec() to comply with the Extensions platform policy on dynamic code execution. Behavior is unchanged: scripts still run with __name__ set to "__main__" and __file__ set, the same as the Text Editor's Run Script, and imported modules still won't create __pycache__ in your script folders. The update targets platform compliance while keeping the same result for the scripts you run.
Also in Workflow for Blender.

by Quint-Vrolijk
Export Curve To Json is a Blender add-on from Quint-Vrolijk that writes curve data to JSON files and reads it back. It handles Poly, Bezier and Nurbs curves through Blender's File Import and Export menus.

by n4dirp
Nodemap adds an interactive minimap overlay to Blender's Node Editor. Navigate large node graphs from a bird's-eye view across Shader, Geometry Nodes, and Compositing, with click-to-select and a resizable, theme-aware panel.

by Lars-Helge-Scheel
Tree Clipper is a Blender add-on for exporting and importing node trees as JSON or compressed TreeClipper strings. It handles Geometry, Shader, Compositor, and Texture node trees, aiding version control and community sharing.

by Cyrill-Vitkovskiy
Chord Song is a Blender add-on that implements a Vim-like <Leader> key system, triggering operators, executing scripts, and modifying properties through key sequences. It's inspired by the Neovim addon which-key.nvim.

by JimmyNoStar
Render Notifications is a Blender extension that alerts you when a render starts, finishes, or is cancelled through Discord, desktop popups, or webhooks to custom platforms like Home Assistant. Progress details are calculated after each frame.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.