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Select Polygons By Angle

by 3D CADence·Modeling

Images © 3D CADence. Used for product review; image policy.

Why we like it

This addon earns its place for pairing a flood-fill angle selection with an interactive preview and automatic threshold calibration, cutting out manual trial-and-error with angle thresholds. Version 2.0 is a complete overhaul focused on performance, visual feedback, and user-friendliness.

What is Select Polygons By Angle?

Select Polygons By Angle is a Blender addon from 3D CADence for selecting polygons by angle criteria. Its core mode runs a flood-fill algorithm that propagates from the active polygon to adjacent ones as long as the angle between their normals stays within the set threshold. A high-performance caching engine lets it work on geometry of any complexity, including models with millions of polygons.

An interactive angle preview shows, in real time, the precise angle between the normal under the cursor and adjacent selected polygons, and it can automatically reuse that measured angle plus a configurable tolerance as the new threshold. A 3D visualization highlights the polygon under the cursor in semi-transparent blue and the shared edge in bright blue, and it can be disabled in preferences.

A selection set management system handles smart naming, safe application to the matching object, and combined restoration of multiple saved sets, alongside a directional loop mode for quad topology and an Aggressive Expand option. All tools sit in a dedicated 3D CADence N-Panel tab with a header info display, and every operator can be mapped to custom hotkeys. The addon targets Hard-Surface modeling, architectural visualization, and game asset development, and Version 2.0 is a complete overhaul focused on performance, visual feedback, and user-friendliness.

Who is Select Polygons By Angle best for?

Select Polygons By Angle is best for blender artists working in Hard-Surface modeling, architectural visualization, and game asset development who need angle-based polygon selection on meshes of any complexity.

How much does Select Polygons By Angle cost?

Select Polygons By Angle is completely free to download and use.

Key features

  • Angle-based selection driven by a flood-fill algorithm that propagates from the active polygon to adjacent ones while the angle between their normals stays within the set threshold
  • Interactive angle preview that displays the real-time angle between the polygon normal under the cursor and adjacent selected polygons, with automatic threshold calibration using the measured angle plus a configurable tolerance
  • 3D viewport visualization highlighting the polygon under the cursor in semi-transparent blue and the shared edge with a selected neighbor in bright blue, which can be disabled in preferences
  • Aggressive Expand option that lets the flood-fill process ignore previously selected polygons as barriers so the selection grows through them
  • Directional loop selection for quad topology, controlled by Enable Direction Mode with separate Horizontal Loop and Vertical Loop toggles
  • Selection set management with automatic smart naming, safe application to the matching object, and combined restoration to merge multiple saved sets
  • Dedicated 3D CADence N-Panel tab, a header info display of active mode, angle threshold and tolerance, and fully customizable hotkeys

Tags

#Blender#polygon selection#hard-surface modeling#mesh editing#quad topology#3D CADence#modeling

Frequently asked questions

Does Select Polygons By Angle work with meshes that have millions of polygons?

Select Polygons By Angle is built to handle geometry of any complexity, including models with millions of polygons, thanks to a high-performance caching engine. The core angle-based mode uses a flood-fill algorithm that spreads from the active polygon to adjacent ones as long as the angle between their normals stays within the set threshold. For quad-based meshes, its directional loop selection is designed for fast, predictable operation, and the header info display keeps the active mode, angle threshold, and tolerance visible while you work on dense models.

How does the automatic threshold calibration in Select Polygons By Angle work?

Select Polygons By Angle includes an interactive angle preview that displays, in real time, the precise angle between the normal of the polygon under the cursor and adjacent selected polygons. On the next selection operation, the addon can automatically use that measured angle, plus a configurable tolerance, as the new angle threshold. This automatic threshold calibration reduces the time spent on iterative parameter tweaking, so you avoid manual trial-and-error with angle thresholds. The preview can be triggered by a dedicated button or activated automatically.

Can Select Polygons By Angle select loops on quad-based meshes?

Select Polygons By Angle offers a directional loop selection mode specialized for quad topology, designed for fast and predictable operation on quad-based meshes. From the active quad polygon, it initiates a loop search in horizontal and/or vertical directions. You control it with the main Enable Direction Mode option, refined by separate Horizontal Loop and Vertical Loop toggles. Alongside this, the Aggressive Expand option lets the flood-fill process ignore previously selected polygons as barriers, allowing the selection to grow through them.

Where do I find Select Polygons By Angle's tools in Blender?

Select Polygons By Angle groups all of its tools in a dedicated 3D CADence tab within Blender's N-Panel, keeping them accessible without cluttering the standard panels. A header info display dynamically shows the active mode, angle threshold, tolerance, and other key parameters. All of the addon's operators are also available for keymapping in Blender's preferences, so you can assign fully customizable hotkeys. In the viewport, contextual text at the cursor changes color and icon depending on the situation to give instant feedback.

Is Select Polygons By Angle free?

Select Polygons By Angle is listed as free in this catalog. For current licensing details and any terms, check the developer's page, since availability can change over time. The addon comes from 3D CADence and runs inside Blender, grouping all its tools in a dedicated 3D CADence tab in the N-Panel. A demo video is also available, and its operators can be mapped to custom hotkeys through Blender's preferences if you want to tailor how you access each tool.

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