
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Skubby's garage·Workflow
Images © Skubby's garage. Used for product review; image policy.
Selection Keeper earns its place in the Superhive library for consolidating selection management into one addon that spans object, bone, mesh, curve, and surface work, with mirroring and pose tools built in.
Selection Keeper is a Blender addon for saving and reloading selections. It stores selection sets you can recall later, whether you're working with objects, armature bones, mesh vertices and edges, curve points, or NURBS surface points. Supported modes include Object Mode, Pose Mode, Edit Armature, Edit Mesh, Edit Curve, Edit Surface, Weight Paint, and Vertex Paint.
Beyond saving sets, it adds batch operations for selecting or deleting multiple sets at once, custom groups for organizing sets into categories, filtering by type, a search function, and import/export for sharing sets between projects. Advanced selection actions include position-based mirroring for objects and vertices, name-based mirroring for bones with .L/.R patterns, adjustable tolerance, invert selection, clear transform, and copy, paste, and flip pose.
A recent update adds a scrollable list, hide inverse in object, vertex, and pose bone modes, and a mesh visibility toggle in Object Mode, Bone Edit, and Pose Mode. It runs on Blender 4.x and Blender 5.0+, and works with major rigging addons such as Auto-Rig Pro and Rigify.
Selection Keeper is best for riggers managing complex armature selections, modelers working with specific vertex groups, animators selecting control bones, and 3D artists handling large scenes with many objects.
Selection Keeper is completely free to download and use.
Selection Keeper supports Blender 4.x with full functionality and Blender 5.0+ with full support on the new API. It also works alongside major rigging addons, including Auto-Rig Pro and Rigify, so you can keep your existing rigging setup. Across every supported mode you get the same core tools: saving and loading selection sets, search and filtering, custom groups, import/export, and batch operations. If you rig or animate across recent Blender releases, it covers both the current 4.x line and the newer 5.0 series.
Selection Keeper installs like a standard Blender addon. Download the ZIP file, then open Blender and go to Edit, Preferences, Add-ons. Click Install and select the downloaded file, then enable the Selection Keeper checkbox. Once enabled, you'll find it in the 3D Viewport sidebar, opened with the N panel. From there you can start saving and recalling selection sets right away, and the same panel gives access to the search, filtering, custom groups, and batch tools.
Selection Keeper includes advanced mirror selection with two methods. For objects and vertices it uses position-based mirroring, and for bones it uses name-based mirroring that recognizes .L/.R and L/R naming patterns. You can set adjustable tolerance for precise or loose matching, mirror across the X, Y, or Z axis, and use extend mode to add to an existing selection or replace it. In pose and armature work it also handles copy, paste, and flip pose paste alongside batch clearing of transforms.
Selection Keeper supports mesh visibility toggling in Object Mode, Bone Edit Mode, and Pose Mode, so you can hide and reveal parts of a mesh without leaving your current mode. A recent update also added a hide inverse option in object, vertex, and pose bone modes, plus a scrollable set list. These additions sit alongside the core selection-set saving and loading, letting you manage both what's selected and what's visible from the same sidebar panel.
Selection Keeper is listed as free here in our catalog. For current licensing terms and any usage conditions, check the developer's page, since details can change over time. The addon covers saving and loading selection sets across every supported mode, along with batch operations, custom groups, search and filtering, import/export, mirroring, and pose tools. A demo video is also available if you'd like to see more before installing.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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