
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by EBTRR·Workflow
Images © EBTRR. Used for product review; image policy.
A compact utility that trades cursor repositioning for a single keypress. Released under the GPL for Blender 2.93 through 3.4, with documentation and a demo video available for reference.
SetIt - Object to Mouse is a Blender add-on from EBTRR that sets your active, unparented object to the mouse position in a few different ways. When you add a new object, you press a key to place it where your cursor is, instead of repeatedly moving the Blender 3D cursor.
Beyond simple placement, the add-on can move an object along your viewport mouse vector to change its distance, making it easier to pull objects near you. It can also set objects onto the surface of other objects, snapping to either the nearest vertex by default or to the object's location (origin). The shortcut key is adjustable from the Add-on Preferences, so you can bind it to whatever fits your setup.
It lists compatibility with Blender 2.93, 3.0, 3.1, 3.2, 3.3 and 3.4, and is distributed under the GPL license. Documentation and a demo video are available, and EBTRR handles questions, feature requests and bug reports through Discord and their contact channels.
Setit - Object To Mouse is best for blender users who frequently add and position objects and want to place them at the mouse position rather than moving the 3D cursor each time.
Setit - Object To Mouse is completely free to download and use.
SetIt - Object to Mouse lists support for Blender versions 2.93, 3.0, 3.1, 3.2, 3.3 and 3.4. If you're running one of these releases, the add-on is a match. For newer Blender versions not named here, compatibility isn't confirmed, so it's worth checking the developer's page or reaching out through EBTRR's Discord before installing. The add-on is distributed under the GPL license.
SetIt - Object to Mouse lets you change its shortcut key from the Add-on Preferences. Once installed, you can assign whichever key suits your workflow, then press it when adding a new object to place that object at your mouse position rather than repositioning the Blender cursor manually. This keeps the trigger flexible if the default clashes with another binding you already use. For further guidance, the add-on includes documentation.
SetIt - Object to Mouse can move your active unparented object along the viewport mouse vector, which lets you change its distance rather than only its screen position. It also sets objects onto the surface of other objects, using either the nearest vertex by default or the object's location (origin). Together these give you a couple of ways to pull objects near you or place them where you point, without adjusting the 3D cursor each time.
SetIt - Object to Mouse is listed as free in this catalog. Licensing and pricing can change over time, so for the current terms it's best to check the developer's page directly. The add-on is distributed under the GPL license. If you have questions about usage or licensing, EBTRR points users to their Discord and contact channels for support, feature requests and bug reports.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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