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Setup Static Object

by Bookyakuno·Workflow

Images © Bookyakuno. Used for product review; image policy.

Why we like it

Setup Static Object earns its place in the Superhive library for consolidating an object's modifiers, transforms and edit states into a single static mesh, with optional feature edge removal.

What is Setup Static Object?

Setup Static Object is a Blender add-on that applies the edited states of an object to create a mesh that can be used as a static mesh for games. It integrates multiple objects and applies modifiers, link duplication, transforms and more to completely mesh them, with each process available as an option that can be turned on or off.

The add-on includes a Remove the Feature Edge option, which removes feature edges during conversion. This helps remove unwanted edges and generate a low poly model. Before using it, you can set the bevel edge or excess edge of a high poly model for baking to the Freestyle edge and similar edge types. The edge options cover Select, Crease, Bevel, Seam, Sharp and Freestyle Edge.

Setup Static Object is accessed through the Header menu under File > Export > Setup Static Object, and it also has a keymap in the 3D View under Object Mode using Alt + Ctrl + E. It is published under the GPL license, and documentation is available.

Who is Setup Static Object best for?

Setup Static Object is best for blender users converting edited objects into static meshes for games and generating low poly models.

How much does Setup Static Object cost?

Setup Static Object is completely free to download and use.

Key features

  • Applies all edited states of an object to generate a static mesh usable for games
  • Integrates multiple objects and applies modifiers, link duplication and transforms to fully mesh them
  • Each process can be turned on and off as an option
  • Remove the Feature Edge option removes feature edges during conversion to help generate a low poly model
  • Edge options include Select, Crease, Bevel, Seam, Sharp and Freestyle Edge
  • Accessed via Header > File > Export > Setup Static Object
  • Keymap in 3D View Object Mode: Alt + Ctrl + E

Tags

#Blender#static mesh#game assets#low poly#modifiers#mesh conversion#workflow#Bookyakuno

Frequently asked questions

Which Blender versions does Setup Static Object support?

Setup Static Object lists support for Blender 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2. If you are on one of these versions the add-on is intended to work with your setup. For any release outside this range, check the developer's page for the most current compatibility information before installing, since supported versions can change over time with new updates.

How do I access Setup Static Object in Blender?

Setup Static Object is available through the Header menu under File > Export > Setup Static Object. It also has a keymap in the 3D View while in Object Mode, using Alt + Ctrl + E. These access points let you run the conversion directly from within Blender. Documentation is also available for further reference on how the add-on and its options are used.

Can I control which processes Setup Static Object applies?

Setup Static Object lets you turn each process on and off as an option. The add-on integrates multiple objects and applies modifiers, link duplication, transforms and more to completely mesh them, and you can choose which of these steps to include. It also offers a Remove the Feature Edge option that removes feature edges during conversion, with edge types covering Select, Crease, Bevel, Seam, Sharp and Freestyle Edge.

Is Setup Static Object free?

Setup Static Object is listed as free in this catalog and is published under the GPL license. Licensing terms can change, so for current details and to obtain the add-on, visit the developer's page. There you can also find the documentation and confirm the supported Blender versions before you download and install it into your setup.

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