
Render Gif
by CGMatter
Render Gif is a Blender addon from CGMatter that turns an animation into a GIF. Create an empty output folder, set your GIF settings, and hit Render Gif — it defaults to animation.
by Easy 3D·Rendering
Illustrative cover generated by AnyPlugins — no product screenshot available.
Shader Builder earns its place in the Superhive library for a focused workflow: take a diffuse map, generate and preview its derived maps in the viewport, then bake the results to disk.
Shader Builder is a Blender addon built around texturing and material creation. Starting from a diffuse map, it produces normal, roughness, and displacement maps, and includes an automatic material creation feature so you can build a material from an image texture.
The addon previews textures directly in the viewport, both with and without lighting, so you can check how maps and lighting effects look before committing. Post-processing effects such as gamma and blur can be applied to each map, and customizable parameters let you set the size and type of maps you generate. When you are happy with the result, final maps can be baked and saved to your drive for reuse in later projects.
With an intuitive interface and real-time previewing, Shader Builder covers the steps from opening a diffuse map to baking finished maps inside Blender. A demo video and documentation are available, along with a Discord community for questions and support.
Shader Builder is best for blender users who want to derive normal, roughness, and displacement maps from a diffuse map and build materials without manual node setup.
Shader Builder is completely free to download and use.
Shader Builder generates normal, roughness, and displacement maps from a single diffuse map inside Blender. You open your diffuse map in the Shader Builder panel, then choose the size and type of maps you want to create among roughness, normal, and displacement. It also includes an automatic material creation feature that builds a material from an image texture. Once the maps look right, you can bake the final maps and save them to your drive for reuse in later projects, which cuts down on repeating the same manual setup.
Shader Builder previews textures directly in the Blender viewport, both with and without lighting, so you can visualize the texture and its lighting effects in real time. This lets you check how each generated map looks before baking. You can also apply post-processing effects such as gamma and blur to each map and adjust them as desired, then review the changes in the viewport. When you are satisfied, the workflow moves on to baking the final maps and saving them to your drive.
Shader Builder installs as a Blender addon. After installing it, you open your diffuse map in the Shader Builder panel, choose the size and type of maps you want to create among roughness, normal, and displacement, and preview those maps in the viewport. You then adjust the post-processing effects on each map and bake the final maps when ready. The developer provides documentation with more detailed instructions and tips, plus a Discord community linked from the product page for questions and support.
Shader Builder is listed as free in this catalog. Licensing and pricing can change over time and may differ on the developer's own page, so check the Easy 3D listing on its marketplace for the current terms before you download. From there you can also reach the documentation and the Discord community if you have questions about setup or usage. The catalog entry reflects how it appears here rather than any specific commercial offer from the developer.
Also in Rendering for Blender.

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