
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by peterz·Workflow
Images © peterz. Used for product review; image policy.
Earns its place in the superhive library by focusing on inspecting, previewing, and repairing shader graphs rather than building them, with a Preview Node wrapper and safe output restoration that keep the original material intact.
Shader Nodes Doctor is a shader node preview and debugging toolkit for Blender, built for artists, material creators, and technical users who need to inspect complex shader graphs, preview node results, and troubleshoot material setups inside the Shader Editor. It gathers node-level previews, solo viewport preview, shader analysis, and safe repair tools into one workflow.
Floating preview cards display shader node results directly in the Shader Editor, with multi-channel support for Color, Value, Vector, Shader, Alpha, Normal, and Displacement outputs. You can render fast EEVEE previews or Cycles previews with quality presets, view preview stats such as average value, standard deviation, alpha range, center color hex, and render budget information, and preview nodes inside nested shader groups. The original Material Output links are restored after solo preview or temporary routing.
The Shader Analyzer inspects material structure, detects common setup issues, and identifies potential PBR problems, while Auto Fix tools run safe repairs such as color space corrections and simple shader chain fixes. A Batch Scanner reviews detected issues across a scene or collection in one place, and card layout controls adjust preview card size, anchor, offset, and scale.
Shader-Nodes Doctor - See, Debug, And Optimize Your Shader Nodes - Instantly is best for artists, material creators, and technical users inspecting complex shader graphs, inherited materials, nested node groups, or procedural setups in Blender.
Shader-Nodes Doctor - See, Debug, And Optimize Your Shader Nodes - Instantly is completely free to download and use.
Shader Nodes Doctor supports Blender versions 4.2 through 5.1 and runs on Windows, Linux, and macOS, so it fits most Blender setups across those platforms. All previewing and debugging happens inside the Shader Editor, where you'll find a Shader Doctor tab in the sidebar. If you're on a Blender release outside the 4.2 to 5.1 range, check the developer's page before installing to confirm current compatibility for your version.
Shader Nodes Doctor installs as a standard Blender add-on. Download the shader_nodes_doctor.zip file, then open Blender and go to Edit > Preferences > Add-ons. Click Install, select the downloaded zip, and enable Shader Nodes Doctor in the add-on list. Once enabled, open the Shader Editor and find the Shader Doctor tab in the sidebar to reach previews, analysis, and repair tools. Enable previews and choose an EEVEE or Cycles backend to get started.
Shader Nodes Doctor keeps the original material output intact by default, showing node-level results through floating preview cards. When you use solo viewport preview or temporary preview routing, it restores the original Material Output links afterward. The solo preview uses a Node Wrangler-style Ctrl + Shift + Left Mouse shortcut, and clicking again returns the node tree to its original output. This lets you inspect nodes without manually reconnecting or replacing the material output.
Shader Nodes Doctor previews Color, Value, Vector, Shader, Alpha, Normal, and Displacement outputs without manually rewiring the node tree. It also displays preview stats such as average value, standard deviation, alpha range, center color hex, and render budget information. A dedicated Preview Node wrapper adds pass-through sockets for those same channels, and nodes inside nested shader groups can be previewed by resolving the active group edit path.
Shader Nodes Doctor is listed as free in this catalog. Licensing terms can change, so check the developer's page for current details before downloading. Once installed, it runs inside Blender's Shader Editor with node preview cards, multi-channel previews, EEVEE and Cycles backends, a Shader Analyzer, Auto Fix tools, and a Batch Scanner from the Shader Doctor sidebar tab. It supports Blender 4.2 through 5.1 on Windows, Linux, and macOS.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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