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Shake Cut

by Mohamed Targam·Workflow

Images © Mohamed Targam. Used for product review; image policy.

Why we like it

Shake Cut earns its place in the superhive library by focusing on one node-editing task and keeping it fast: a shake or an E press to detach connections, with a v1.2 rewrite aimed at leaner background monitoring.

What is Shake Cut?

Shake Cut is a fast, lightweight add-on for Blender that adds a Houdini-inspired way to disconnect nodes. Rather than deleting links or rearranging a setup by hand, you shake a selected node inside the Node Editor and Shake Cut detects the movement, then removes its external connections. The add-on stays focused on this single task without adding extra menus.

Beyond the gesture, an E shortcut disconnects the selected node or node group manually. Multi-node support lets you select several connected nodes and disconnect them as one group while preserving the links between the selected nodes. Shake Cut is designed to work inside the Shader Editor, Geometry Nodes, and Compositor, and it includes support for nodes placed inside Frames.

Update v1.2 redesigned the shake monitoring system. Shake Cut no longer runs a continuous background monitor; detection activates only when you select or move nodes and stops automatically after one second of inactivity. This reduces background resource usage and improves stability when switching editors, changing node trees, deleting nodes, or rebuilding connections. The E shortcut and multi-node behavior remain unchanged.

Who is Shake Cut best for?

Shake Cut is best for blender users editing large Shader, Geometry Nodes, or Compositor node trees who want a faster way to disconnect nodes.

How much does Shake Cut cost?

Shake Cut is completely free to download and use.

Key features

  • Shake-to-disconnect: shake a selected node inside the Node Editor to detach or dissolve its connections
  • Multi-node support: disconnect several selected nodes as one group while preserving the links between them
  • E shortcut for immediate manual disconnecting of a node or node group
  • Works across the Shader Editor, Geometry Nodes, and Compositor, including nodes placed inside Frames
  • Lightweight and focused on a single task, without extra menus
  • v1.2 shake detection activates only when you select or move nodes and stops after one second of inactivity, reducing background resource usage

Tags

#node editing#Blender add-on#shader nodes#geometry nodes#compositor#node disconnect#workflow

Frequently asked questions

Does Shake Cut work with Blender 5.0?

Shake Cut lists Blender version 5.0 and is marked as Blender Extension compatible, so it fits current Blender node workflows. It's published as a Blender add-on and is designed to run inside Blender's Node Editor across the Shader, Geometry Nodes, and Compositor contexts. For the exact supported range and any newer builds, check the developer's page, since compatibility notes there stay current rather than relying on a fixed figure.

Which node editors does Shake Cut support?

Shake Cut is designed for use inside the Shader Editor, Geometry Nodes, and the Compositor. In each of these you can shake a selected node to detach or dissolve its external connections, or press E to disconnect manually. It also includes support for nodes placed inside Frames, so nodes organized that way are covered too. The add-on stays focused on this disconnect task across the three editors without adding unnecessary tools or complex menus.

How do I disconnect nodes without the shake gesture in Shake Cut?

Shake Cut includes an E shortcut for immediate manual disconnecting, giving a keyboard alternative to the shake gesture. Press E to detach the selected node or node group without shaking it. With multiple connected nodes selected, the E shortcut disconnects them as one group and preserves the links between the selected nodes, removing only connections leading outside that group. This behavior remained unchanged in the v1.2 update, so both the gesture and the shortcut stay available.

Is Shake Cut free?

Shake Cut is listed as free in this catalog. Licensing terms can change, so check the developer's page for the current details before you download. The add-on is also noted as being included in the Quick Tools Bundle, so it's available both on its own and as part of that larger collection. For the most accurate, up-to-date pricing and bundle information, the developer's page is the place to confirm.

What changed in Shake Cut v1.2?

Shake Cut v1.2 redesigned the shake monitoring system for performance and stability. The add-on no longer runs a continuous background monitor; shake detection now activates only when you select or move nodes and stops automatically after one second of inactivity. This reduces background resource usage and improves stability when switching editors, changing node trees, deleting nodes, or rebuilding connections. The update also lowers the risk of errors or crashes when switching editors, while the E shortcut and multi-node disconnect behavior stay the same.

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