
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Unkredible Studios·Workflow
Images © Unkredible Studios. Used for product review; image policy.
Shots Shuffler stands out in the superhive library for a narrow, practical job: spinning up randomized static cameras so you can cycle through viewpoints. The Auto Range Setup, which bases movement ranges on your selected object's dimensions, is a nice touch. Very small or irregularly shaped objects may still need manual adjustment.
Shots Shuffler is a Blender add-on that generates randomized static camera shots, aimed at artists and animators looking for camera angles. It's especially useful with empty scenes or when you're exploring viewpoints and framing for a scene still in development. You generate multiple static camera positions, then cycle through them to find the angle that works.
You can define the limits of movement across the X, Y, and Z axes, or use Auto Range Setup to calculate those ranges from the dimensions of your selected object. Settings cover the number of shots to generate, zoom for close-up to distant framing, and a tilt range for random Z-axis rotations. An option to delete previously generated cameras keeps the workspace clean, and a reset restores sliders to their defaults.
The panel lives directly in the 3D Viewport, with debug messages providing real-time feedback during operation. Shots Shuffler is distributed under the GPL License by Valerio Fissolo of Unkredible Studios. Note that generated camera positions may need manual adjustment for very small or irregularly shaped objects.
Shots Shuffler is best for blender artists and animators who want to quickly explore camera angles and framing, especially in empty scenes or compositions still in development.
Shots Shuffler is completely free to download and use.
Shots Shuffler is compatible with Blender 4.0 and later and is listed as a Blender Extension compatible add-on. It installs through Blender's standard preferences panel and then appears in the Tool Shelf under its own Shots Shuffler tab, where its panel opens in the 3D Viewport. If you're running a version in the 4.x range, you should be able to install and enable it. For exact version details and any updates, check the developer's page before installing, since compatibility notes can change between releases of both Blender and the add-on.
Shots Shuffler installs like most Blender add-ons: download the shotshuffler.zip file, open Blender, then go to Edit > Preferences > Add-ons. Click Install, select the downloaded .zip file, and enable the add-on by checking the box next to Shots Shuffler. Once enabled, it appears in the Tool Shelf under the Shots Shuffler tab, and its panel opens in the 3D Viewport. From there you select an object for reference or leave the scene empty, adjust your ranges and other parameters, then generate shots.
Shots Shuffler is distributed under the GPL License by Valerio Fissolo of Unkredible Studios. That covers how the add-on's code can be used and shared under the terms of that license. The developer notes that if you run into problems or have questions about the add-on, you can get in touch through their store page. For the current licensing terms and the latest information, it's best to check the developer's page directly rather than relying on a fixed summary here.
Shots Shuffler is listed as free in this catalog. Pricing and licensing can differ from one storefront to another and can change over time, so for the current terms it's best to check the developer's page directly. The add-on is distributed under the GPL License by Unkredible Studios. Note also that a demo car is not included in the package, so you'll be working with your own scenes and objects when generating camera shots.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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