
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Sahin Ersoz·Workflow
Images © Sahin Ersoz. Used for product review; image policy.
Sketchn Camera Controls earns its place in the superhive library as a focused camera utility: single-click alignment to geometry, cursor snapping and camera tilt, all reachable from a pie menu or numpad shortcuts. Its developer is a Blender Development Fund contributor, and the add-on has recorded 20+ sales.
Sketchn Camera Controls is a Blender add-on for aligning the active camera to any vertex, edge or face with a single click. It also snaps the 3D Cursor to any vertex, edge center or face center for ease of modeling, and tilts the camera at preset angles or any random rotation. The developer positions it for scene setup and easy staging.
The workflow starts by placing the 3D Cursor on a vertex, edge or face with Shift+Right Mouse click. From there, Alt+Right Mouse click opens the Camera Controls pie menu, or you can use numpad shortcuts: Alt+.(dot) for a vertex, Alt+/ for an edge and Alt+* for a face. It is aimed at shots that need alignment to angled surfaces, such as a logo shot or a front-on view of a wall or picture.
Sketchn Camera Controls works with Blender 3.1 through 5.1 and is distributed under the GPL license, at version 4.3.0a. It is also included with Sketch N' Carve, and ships with documentation covering its keyboard shortcuts.
Sketchn Camera Controls is best for scene setup and staging in Blender, especially aligning the camera to angled surfaces for shots like a logo shot or a front-on view of a wall or picture.
Sketchn Camera Controls is completely free to download and use.
Sketchn Camera Controls supports Blender versions 3.1 through 5.1, covering a wide span of releases from older builds to more recent ones. The add-on is distributed under the GPL license and is currently at version 4.3.0a. It is also included with Sketch N' Carve, so anyone with that product already has access to these camera controls. If you are unsure whether your exact Blender build is covered, check the developer's page for the latest compatibility and download details before installing.
Sketchn Camera Controls aligns the active camera to any vertex, edge or face with a single click. To use it, first place the 3D Cursor on the target vertex, edge or face with Shift+Right Mouse click. Then press Alt+Right Mouse click to open the Camera Controls pie menu and choose the option you want. You can also use the numpad shortcuts: Alt+.(dot) for a vertex, Alt+/ for an edge and Alt+* for a face. The tool can additionally tilt the camera at preset or random angles.
Sketchn Camera Controls is listed as free in this catalog and is distributed under the GPL license. It is also included with Sketch N' Carve, so anyone with that product has these controls as part of it. Because terms can change, check the developer's page for the current licensing and download details before you install. The add-on comes with documentation covering its keyboard shortcuts, which is worth reviewing to get the full set of alignment and cursor options.
Sketchn Camera Controls can snap the 3D Cursor to any vertex, edge center or face center for ease of modeling. You place the cursor by pressing Shift+Right Mouse click on the target element. Beyond cursor snapping, the add-on can tilt the active camera at preset angles or any random rotation, making it suited to scene setup and staging. These cursor and camera options are reachable through the Camera Controls pie menu opened with Alt+Right Mouse click, or through the numpad shortcuts described in the documentation.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.