
Bend Face
by KushiroCG
Bend Face is a Blender tool for rotating and moving selected faces around any edge or along the face normal. Drag with the mouse to bend, or type exact angles and distances.
by Sahin Ersoz·Modeling
Images © Sahin Ersoz. Used for product review; image policy.
Sketch N' Carve stands out in the superhive library for its Grease Pencil-driven, sketch-to-3D approach to modeling in Blender, and carries a rating of 4 from 28 reviews.
Sketch N' Carve is an artist-friendly modeling add-on for Blender, built by Sahin Ersoz, that works through Blender's Grease Pencil tools. You sketch a drawing and convert it to 3D geometry with a single click, an alternative modeling approach that lets you build without ever touching a single vertex. 2D artists in particular may find the workflow intuitive.
The toolset covers Boolean operations such as Add (Union), Remove (Difference), Intersect and Slice, alongside destructive and non-destructive workflows. Modeling actions include Sketch, Extrude with Subdivide, Randomize, Twist and Scale, plus drawing styles like Join Strokes, Join Sketchy, Join Shapes and Concentric Shapes. Surface tools cover Draw on Surface, Project Strokes to Surface and Shrink Wrap, while modifiers include Mirror, Spin, Array and Curve Deform with custom profiles and tapers.
Further features range from mesh geometry to curves and include the Knife Tool, Self Trim, Poke, Subdivision Surfaces and Crease, 2D and 3D Smooth for rounding objects without increasing poly count, a Cage (Mesh) Modifier, and Shape Animation. It's offered in a full edition and a lighter CORE edition.
Sketchn'carve is best for blender users, including 2D artists, who want to model by sketching and converting drawings rather than editing vertices.
Sketchn'carve is completely free to download and use.
Sketch N' Carve ships in separate builds for different Blender releases. Version 4.4.2c targets Blender 4.3 and after, while version 4.2.1w covers Blender 4.2 and before. The CORE edition follows the same split, with version 4.4.1d for Blender 4.3 and after and version 4.1.0d for Blender 4.2 and before. Companion tools listed alongside it include Sketch N' Simulate at version 1.1.0p and SketchN Camera Controls at version 4.3.0a. Choose the build that matches your Blender version to make sure the toolset runs correctly.
Sketch N' Carve comes in two editions. The CORE edition is the lite version, offering Boolean modeling, Extrude with subdivisions and Line tools, non-destructive and destructive modeling, plus Array, Mirror and Spin modifiers. The full Sketch N' Carve edition includes all CORE features and extends the toolset further, covering surface projection, Curve Deform with custom profiles and tapers, Knife Tool, Self Trim, Poke, 2D and 3D Smooth, and Shape Animation. If you want the complete range of modeling, curve and animation tools, the full edition is the one to pick.
Sketch N' Carve is designed as an alternative to conventional modeling, letting you build without ever having to touch a single vertex. You draw with Blender's Grease Pencil tools and convert the sketch into 3D geometry with a single click. From there you can apply Boolean operations, extrude, twist, scale and other actions. The developer notes that 2D artists in particular tend to find the workflow intuitive, since the emphasis is on sketching shapes rather than manipulating mesh points directly.
Sketch N' Carve includes Shape Animation among its features, and its toolset ranges from modeling to animation and simulation, spanning mesh geometry and curves. Related simulation capability is covered by Slice, Slash and Simulate, and the companion Sketch N' Simulate tool is listed separately at version 1.1.0p. For a look at the tools in action, a demo video is available on the developer's page.
Sketch N' Carve is listed as free in this catalog. Licensing terms can change over time, so check the developer's page for the current details before you download or purchase. The add-on is offered in a full edition and a lighter CORE edition, and the developer mentions free updates as the toolset grows. For the most accurate and up-to-date pricing or licensing information, the developer's page is the place to confirm.
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