
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Blendreams·Workflow
Images © Blendreams. Used for product review; image policy.
Note that smoothing is cumulative and only one backup is kept, so Revert only returns to the state before your most recent run.
Smooth It Out is a camera animation add-on for Blender by Blendreams. With one click, it automatically inserts in-betweens and smooths all keyframes on the active camera. A Smooth Passes slider controls the number of smoothing iterations applied, with higher values producing stronger smoothing. The developer suggests starting low and increasing gradually.
Smoothing is cumulative: applying 20 passes and then 10 more results in 30 passes. To reduce or change the smoothing strength, use Revert first, then reapply. The Revert button restores your original keyframes from a backup created before the last smoothing run. Only one backup is kept, so Revert returns to the state right before your most recent run, not to the original starting point.
To remove only the generated in-betweens created via Smooth It Out or the shortcut Shift+Alt+O, use Erase instead. The add-on works with Cycles and Eevee and is documented. A demo video is available.
Smooth It Out - Camera Animation Smoother Add-On is best for blender artists working on camera animation who want to smooth choppy camera keyframes.
Smooth It Out - Camera Animation Smoother Add-On is completely free to download and use.
Smooth It Out is listed as compatible with Blender versions 4.1 through 5.0. It is also noted as working with the Cycles and Eevee render engines. If you are on a different Blender build, check the developer's page for the latest compatibility details before downloading so you can confirm the add-on will run in your setup.
Smooth It Out's Revert button restores your original keyframes from a backup created before the last smoothing run, letting you experiment without losing your setup. Only one backup is kept, so if you run the tool multiple times, Revert returns to the state right before your most recent run rather than the original starting point. Because smoothing is cumulative, the developer recommends using Revert first before reapplying to change strength.
Smooth It Out generates in-betweens when you run it or use the shortcut Shift+Alt+O. To remove only those generated in-betweens, use the Erase option instead of Revert. Revert restores your keyframes from the backup, while Erase targets the in-betweens specifically. Keep in mind that smoothing is cumulative, so the tool's Smooth Passes slider adds to any smoothing already applied unless you Revert first.
Smooth It Out is listed as free in this catalog and is distributed under the GPL license. Licensing terms and pricing can change over time, so check the developer's page for the current details before you download or purchase. The add-on is also noted as a Development Fund contributor, and the developer, Blendreams, maintains its listing directly.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.